RV Car Studio goes open source

Post your own tools and resources, as well as your cars and tracks.
Posts: 7
Joined: Wed Dec 06, 2017 1:20 pm

Re-Volt RV Car Studio goes open source

Unread post by kay » Mon Dec 31, 2018 11:33 am

Dear Re-Volters,

Happy new year 1999!
This year, Re-Volt is turning twenty! yes i have intentionally wrote the wrong year to emphasize the importance of this year!

btw, this year also marks 9 years since the phase concept of the parent tool, and 5 to 6 years since the initial release of RV Car Studio. 3 years since I last touched RV Car Studio for real...

RV Car Studio is complex software for making Car editing a breeze!
  • CoM, Inertia Matrix's calculation, weapon's offset, auto wheels placement: easy.
  • Visual positioning of the different car parts: yes
  • Positioning 2 and 4 parts at the same time (4 wheels at once?) yes: we do that
  • Tips from car masters: Citywalker, Halogaland, Cat
  • Scale, center and make offset of the car body in real-time!
  • shade the body or the texture: included as well as texture editor (brightness, color and vibrate)
  • Change parameters.txt and see the update directly: that's the pro mode.
demo-on-youtube: https://www.youtube.com/watch?v=wmWu-ZBEM5E

Download the binary:

Grab the source code from here:

More info:
https://thekdl.wordpress.com/2018/12/31 ... en-source/
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Posts: 329
Joined: Thu Dec 07, 2017 5:49 pm

Re: RV Car Studio goes open source

Unread post by 607 » Tue Jan 01, 2019 9:15 am

Woah, that looks cool! I'll remember that for when I want to make an All's Fair car.
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Posts: 347
Joined: Wed Dec 06, 2017 5:54 am
Discord: Huki#1668

Re: RV Car Studio goes open source

Unread post by Huki » Wed Jan 02, 2019 3:35 am

Great gesture, kay. Happy 1999 indeed!
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