[RVGL Release] 18.1126a

News and discussion about Re-Volt's development.
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[RVGL Release] 18.1126a

Unread post by Huki » Mon Nov 26, 2018 9:58 am

RVGL has been updated to 18.1126a!

Download Win32 [ setup | 7z ]
Download Win64 [ setup | 7z ]
Download Linux [ setup | 7z ]
Download Android [ apk ]

Visit the topics for the Android version and the Shader edition for more information.

Download the Dreamcast Pack: rvgl_dc_pack.7z (updated this time)
Download the Community Soundtrack: soundtrack.zip
Download the Controller Map Android app: rvgl_controller_map.apk
More about the update and RVGL: changelog | docs

Full game downloads are available at distribute.re-volt.io.

Image The network version has been updated!

Improved Language Support:
The language name and locale are now specified in the strings file using a new syntax. There are new escape sequences \LN and \LC (similar to the version specifiers \VP, \VS, etc), with the following syntax:

Code: Select all

\LN<Language Name>
\LC<Language Locale>
These lines can occur anywhere in the file, but they are added to the end of the file to keep backward compatibility. Here's a sample taken from french.txt:

Code: Select all

Specifying a locale enables locale-sensitive case mapping. For example, i is capitalized to İ in Turkish (tr) locale and I in other locales. (#304) For more detailed information, see the updated Language section in the RVGL docs.

Additional Character Sets:
Support has been added for the following character sets:
  • Turkish (I ı İ i)
  • Slovak (ĺ Ĺ ŕ Ŕ ľ Ľ)
  • Bavarian (ĕ Ĕ ŏ Ŏ)
  • Welsh (ẁ Ẁ ẃ Ẃ ŵ Ŵ ẅ Ẅ)
  • Livonian (ō Ō ȳ Ȳ ḑ Ḑ ȯ Ȯ ȱ Ȱ ǟ Ǟ ȭ Ȭ)
  • Vietnamese (large set of tonal marks)
There is also support for the romanization of widely used non-latin alphabets:
  • Indic
  • Cyrillic
  • Greek
  • Georgian
  • Armenian
For more detailed information, including the supported romanization schemes and a complete list of all supported characters, see the Internationalization section in the RVGL docs.

Other Changes:
  • The title font now supports apostrophe (eg, SALLE D'ATTENTE).
  • Updated Italian strings from the localization repo.
  • Shaders: Fix for shadow clipping (optimized world files are included).
  • Shaders: Fix objects visible in reflection beyond the specified mirror height.
  • Fix glitch with legacy renderer when a reflective surface and waterbox are used together. (#224)
  • A collision issue affecting certain animated objects such as sliding doors has been fixed. (#303)
  • Menu inputs not working in the in-game lobby (TAB) screen. (#306)
  • Fix text colours for more than 16 players (moar colorz!).
  • Linux: fix_cases skips the licenses folder.
► Show changelog of this version
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Re: [RVGL Release] 18.1126a

Unread post by agg1401 » Mon Nov 26, 2018 11:24 am

Turkish Re-Volter.

:re-volt: :re-volt: :re-volt: :re-volt:
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Re: [RVGL Release] 18.1126a

Unread post by Huki » Mon Nov 26, 2018 3:43 pm

I updated the version to 18.1126a. This is a hotfix for a locale-specific issue.

  • Fixes a parameters parsing issue that caused strange glitches on non-english locales. (#312)
  • Removed the detection and logging of the system locale (the value is not used anyway).
If you've downloaded release 18.1125a in the meantime, be sure to update again.
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Re: [RVGL Release] 18.1126a

Unread post by Pyves » Sun Dec 02, 2018 4:15 pm

Thank you for the update!
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