RV Soundtrack Project

Post about the progress of your projects.

Which track should be used for track03?

Active Groove by ZetaSphere
8
80%
Back in the Backyard by The Man
2
20%
 
Total votes: 10
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Wichilie
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Re: RV Soundtrack Project

Unread post by Wichilie » Tue Jul 17, 2018 3:37 pm

I've been working on my first track. Here's a demo: click me!

I'm pretty happy with how it's turning out ^^. It doesn't replace a specific track from the original collection. The full track will (probably) have longer parts of the snippets you heard with some variation.

Any tips or advice is appreciated!
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The Man
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Re: RV Soundtrack Project

Unread post by The Man » Tue Jul 17, 2018 7:49 pm

Wichilie wrote:
Tue Jul 17, 2018 3:37 pm
Any tips or advice is appreciated!
After that part you could introduce the (D'nB/dubstep) bass element, that could have the same kind of crescendo curve as the pad chord (and maybe some reverb). Also the highest frequence peaks a little bit so filter it a little bit if you can.
With that added do what you said: shuffle the elements you've created.

Even if didn't replace any of the original tracks, it has the nu-flow that is essential for the newer maps.
-
THEMAN
Last edited by The Man on Thu Jul 19, 2018 6:48 pm, edited 2 times in total.
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Kirioso
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Re: RV Soundtrack Project

Unread post by Kirioso » Wed Jul 18, 2018 6:47 pm

https://www.dropbox.com/s/969y6f818byyu ... e.ogg?dl=0

After a few hours of tugging my hair out while working on the bassline, I have here a presentable WIP of my replacement for "track 03"

There are numerous problems with it still, everything from the mix to the progression is wonky imo.

But all that aside I'd like to hear what others think, cause I might be wrong!
Dead artist
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Re: RV Soundtrack Project

Unread post by Dead artist » Sun Aug 12, 2018 9:45 am

removed link
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enjoy
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Marv
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Re: RV Soundtrack Project

Unread post by Marv » Sun Aug 12, 2018 10:32 am

Dead artist wrote:
Sun Aug 12, 2018 9:45 am
removed link
removed link
enjoy
Whoah, these are amazing! Could you send them over to me in higher quality or flac?
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Re: RV Soundtrack Project

Unread post by Dead artist » Sun Aug 12, 2018 11:30 am

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Marv
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Re: RV Soundtrack Project

Unread post by Marv » Mon Aug 13, 2018 6:09 pm

Dead artist wrote:
Sun Aug 12, 2018 11:30 am
removed link
removed link
Apparently, the two tracks are Africa and Jace Manijace by Dino Dvornik. We're only looking for tracks made by the community, not someone who died in 2008. So we can't use them in our project, until you can prove that you're Dino Dvornik.


I updated the pack with all new tracks (see first post)
https://files.re-volt.io/projects/ost/r ... 05-1417.7z


I've been working on my own track and it's slowly evolving into something listenable: https://files.re-volt.io/projects/ost/o3-004.ogg
Some parts still need to be figured out and currently serve as a placeholder.
Feedback is much appreciated! This is the first proper track I'm working on :)
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Marv
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Re: RV Soundtrack Project

Unread post by Marv » Thu Sep 20, 2018 8:10 am

The game downloads now include the soundtrack! Back in the Backyard is currently in the music folder and can be used by any custom track.
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URV
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Re: RV Soundtrack Project

Unread post by URV » Thu Sep 20, 2018 2:28 pm

I'd like to encourage the continuation of submitting new soundtracks, this time for the I/O custom music pack. Unused redbook music, such as Back in the Backyard, can instead be assigned to specific custom tracks that are part of the I/O collection. Sakura, for example, is in dire need of a soundtrack inspired by traditional Japanese music, in the same vein that Voltspirit for Ghost Town is inspired by spaghetti western music.

I could continue searching for royalty-free music such as Waterflame's, but I absolutely love what you guys have done so far and how well you nailed that original Re-Volt soundtrack feel. If you have any more interest in continuing, please, keep at it!
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Marv
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Re: RV Soundtrack Project

Unread post by Marv » Thu Sep 20, 2018 6:42 pm

Definitely! I'll put all tracks into the music folder for use with custom tracks! This is what the OST project is meant for as well!
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Floxit
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Re: RV Soundtrack Project

Unread post by Floxit » Sun Sep 23, 2018 3:25 pm

I updated and integrated your great compositions in my stream (beginning and ending) : https://www.youtube.com/watch?v=3Lwpb12TY2I . Of course, I credit you if possible directly on the screen while we listen your music (I use them for the overture and the ending of the screen), but I'll also credit you directly in the video description on Youtube.

I've only a concern about the general level of the musics. Some musics feel more loudy, others too weak. By example, the level of "Free flowing" is higher, and "Voltspirit" looks lower in-game. But when I listen the OST off game, the level of Voltspirit looks decent... Otherwise, I really enjoy them, it gives a real fresh new feeling in the game, and I'm glad to share it while we play online by streaming.

So, if you have a dedicated website or a channel with your albums (also if you compose and sell them), feel free to share it to me, so I'll link them in the video description. The same thing about donations, if you accept them and if you have Paypal or another website, I could add this for the people who enjoy your musics.

Actually, it should be great to add the collective album of the OST on a website like Bandcamp, where the people can download them freely (also in flac format) but they can also freely donate money to thank them. I also think it could motivate the compositors to make more musics for the customs and more (or improve them with more expensive tools and addons).

By extension, when I see all the great job made on the new tracks, I think also a tip link for our I/O creators should be great, even if they don't ask it because this is also the open-source spirit.
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The Man
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Re: RV Soundtrack Project

Unread post by The Man » Fri Oct 05, 2018 8:30 pm

URV wrote:
Thu Sep 20, 2018 2:28 pm
I'd like to encourage the continuation of submitting new soundtracks -- Sakura for example, is in dire need of a soundtrack
:victhonk: :victhonk: :victhonk:
I noticed Sakura had some kind of Japanese style track playing on it in Floxit's recent youtube video so maybe it's ready?.. :tubers:
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It would be nice to know if some specific tracks lack music..
It's just too funny project to miss!
Last edited by The Man on Mon Oct 15, 2018 9:34 pm, edited 14 times in total.
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URV
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Re: RV Soundtrack Project

Unread post by URV » Fri Oct 05, 2018 10:13 pm

Nope, that song has been there for a while, but I intend to replace it nonetheless. Your song sounds good, but my main concern with it is that it might not fit in. It sounds very cheerful, if not cartoonish—the type of song that would be great in Mario Kart or Crash Bandicoot, but might not work quite as well in Re-Volt (Toy World and cartoonish tracks aside). It also reminds me of this a little. However, that's just my personal impression; if others agree it's a good replacement, I'd be glad to make use of it. In any case, good work, and thank you!

Here are a some more tracks that could use new music:
  • Cliffside (something inspired by surf music?)
  • Grisville (something inspired by hip-hop music?)
  • Helios (something inspired by cinematic or ancient Greek music?)
  • Industry (something inspired by punk rock or hip-hop music?)
  • Molten Caverns
  • Overground
  • PetroVolt
  • Quake!
  • Re-Ville
  • Santorini (something inspired by traditional Greek music?)
  • Skating Toys (something inspired by rock or hip-hop music?)
  • The Bunker
  • The Felling Yard
  • Venice (something inspired by traditional Italian/Venetian music?)
  • YABBA DABBA DOO! (something with the Flintstones theme in it?)
Everything without an idea in brackets could probably work just fine with classic Re-Volt style music, or even just the new soundtrack that we already have. Thus, I think the tracks that could use thematic music are the most important.
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The Man
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Re: RV Soundtrack Project

Unread post by The Man » Mon Oct 08, 2018 5:29 pm

Floxit wrote:
Sun Sep 23, 2018 3:25 pm
I've only a concern about the general level of the musics. Some musics feel more loudy, others too weak.
I applied Limiter to the tracks so that the volume level shouldn't be a concern anymore.
This applies to the race tracks mostly but I also edited the win cup and lose cup...
Marv will probably update the music files soon, but the link exists and the pw is revolt
EDIT: I took the chance to increase the general level of the songs slightly more (having the final version at hand)
2ND EDIT: Added back a missing bar in 'Wind Is on Our Side'.
Last edited by The Man on Wed Oct 10, 2018 8:02 pm, edited 2 times in total.
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Marv
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Re: RV Soundtrack Project

Unread post by Marv » Tue Oct 09, 2018 12:40 pm

I'll get to it at some point! just wanted to give you a sign of life, kinda busy at the moment
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