PS1 Acclaim Sets for PC

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PS1 Acclaim Sets for PC

Unread post by VaidX47 » Sat Dec 14, 2019 11:41 pm

Reuploaded content from 2013 and 2014, now finally on this forum with better description.

=- Acclaim Set Introduction -=
The Playstation version of Re-Volt wasn't particularly great in comparison to N64, DC and PC versions.
Low graphics, odd physics, slower overall game performance. However, it had additional cars that also got included to DC, a split-screen multiplayer and two sets of tracks which were made with included Track Editor from Acclaim itself.
No other game version had these, so little was known about them.
Player had to go to Save/Load menu and import them to show up in the track selection screen.
Either Set 1 or 2, and each of them had 10 tracks.

Tracks are fairly short, probably because of original hardware limitations. Track Editor built tracks ran even slower on PS1.
Their in-game names are "Foj **p" (** = number), except for Foi 04p and 10p. It is unknown what they suppose to mean.

The main purpose of this project was to recreate these tracks from scratch, so they could be played on the PC platform (including RVGL patch),
while retaining the same module and pickup placement as much as possible.

Set 1 has first 10 tracks which are longer and more difficult, while Set 2 has last 10 which are shorter and easier.
Because of track length, using slower cars is suggested.

Tracks can also be raced in Reversed mode and play REDBOOK music, which was not the case in the original game version. Since these are recreations by using the PC version of Track Editor, textures and background are different from the PS1 version, although they will look and play better on the PC.

=- Downloads -=
Acclaim Set 1 and 2 | (Mirror)
Acclaim Set 1 | (Mirror) / Acclaim Set 2 | (Mirror)
*7-Zip or any other archiver that supports 7z format is required

=- Information -=
Release date: 2013-01-27 (Set 1); 2014-07-31 (Set 2, at Re-Volt 15th Anniversary)
Folder name: Foj **p; Foi **p
Track category: Lego (built with Track Editor)
Track size (in TE blocks): 10x10 ~ 15x15
Race mode: Single Race
Length: 82 ~ 305 meters
Difficulty: Unknown (Easy from my own perspective)
Reversed Mode: Yes (PS1 originals didn't include Reversed versions)
Practice Star: No
Included Time Trial Times: No
Custom Features: No

These tracks will work on any PC version of the game.
However, to select them in Reversed mode, you need to use RVGL or 1.2a patch.

=- Installation -=
Just extract "levels" folder to the main Re-Volt directory.

TDF files are for the Track Editor. You can edit these tracks however you like and then export them.
To install, extract them to (...Re-Volt\editor\tdf).

Note: Tracks don't have gfx images (track previews), originals didn't either.
► List of tracks
► How was this done
For more information, see readme.txt in the archive.

=- Credits -=
- VaidX47 - project leader, building, editing, testing
- Ballisticsrules - some help with building Set 2 early on
aka Vaid; >[MediaFire Stuff]<
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