[SOLVED] [RVGL] Glitchy Antenna Tips

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URV
Administrator
Posts: 173
From: Europe 3

[SOLVED] [RVGL] Glitchy Antenna Tips

Unread post by URV » Wed Jan 02, 2019 5:50 am

As posted in the Stunt GP conversion thread, the antenna tips currently behave strangely, preventing us from creating proper custom antennas (e.g. flags). When the car is moving, the antenna tips randomly rotate at 90 degree angles, which is not noticeable with the default antenna due to its symmetry.

Here is a video of the issue: https://www.youtube.com/watch?v=LtezeZtTsEg
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Huki
Developer
Posts: 397

Re: Glitchy Antenna Tips

Unread post by Huki » Sun Jan 06, 2019 11:29 pm

Can you send me that flag model, or something similar that I can work with?
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URV
Administrator
Posts: 173
From: Europe 3

Re: Glitchy Antenna Tips

Unread post by URV » Mon Jan 07, 2019 12:01 am

I don't have one on hand, but this should do for now. :grimacing:
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Gotolei
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Posts: 52
From: The New Are

Re: Glitchy Antenna Tips

Unread post by Gotolei » Mon Jan 07, 2019 12:35 am

I actually remember making sure the joke hats had radial symmetry for this reason.

Here's what I still have of that car, it's not exactly the same but it's mostly still there. Still the same behavior. aerialt-custom.prm
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