[Closed] [RVGL 19.0430] No fallback for ENVSTILL / ENVROLL on legacy renderer
Posted: Sat May 18, 2019 8:15 pm
Don't know if you'll consider it a worthwhile bug, but I'll report it anyway.
If some tracks' .inf file contains an ENVSTILL / ENVROLL parameter pointing to a non-existent image, on legacy renderer cars and some other objects will have a very bright glow (looks like the game uses some pure white texture instead of falling back to default one):
Donut Plains 3 There is no such issue on shader renderer, however.
If some tracks' .inf file contains an ENVSTILL / ENVROLL parameter pointing to a non-existent image, on legacy renderer cars and some other objects will have a very bright glow (looks like the game uses some pure white texture instead of falling back to default one):
Donut Plains 3 There is no such issue on shader renderer, however.