[RVGL] Mutliplayer game terminations
Posted: Sat Nov 17, 2018 2:11 pm
From time to time it happens, that players will be disconnected from mutliplayer races.
The terminated players are part of the start grid waiting for the countdown to appear, but the game terminates after a few seconds, before the countdown appears. This means the players won't be terminated while the track loads, it happens much later.
Is there a way, where we can find out, what can cause this? (Log files,...)
The terminations are not reproduceable.
- Host use P2P mode
- Host does not use -autokick
The terminated players are part of the start grid waiting for the countdown to appear, but the game terminates after a few seconds, before the countdown appears. This means the players won't be terminated while the track loads, it happens much later.
Is there a way, where we can find out, what can cause this? (Log files,...)
The terminations are not reproduceable.