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[Closed] [RVGL] Chase Camera (Close) Bug

Posted: Sat Jun 09, 2018 11:17 pm
by Gorgonzola
The firework's sight disappears when switching to Close Chase Camera.

Chase Camera (Close)

Chase Camera (Far)

Re: Chase Camera (Close) Bug

Posted: Sun Jun 10, 2018 12:15 am
by Gotolei
Looks like it still happens if the game is run without the -aspect parameter as well. The reticle seems to be clipping into and through the car, flickering a little as it sinks in. Lingering z-index problems, maybe? Though it happens whether shaders are enabled or not.

Re: Chase Camera (Close) Bug

Posted: Wed Jun 13, 2018 6:17 pm
by Gorgonzola
Seems there is no graphical setting able to fix this atm, let's wait for devs to show up.

Re: [RVGL] Chase Camera (Close) Bug

Posted: Wed Jul 04, 2018 11:10 pm
by Huki
The targets used a rather high depth bias. I reduced it enough so it still appears in close view. It's fixed for the next release, but let me know if it acts strangely on any custom cars (I tested some and it was ok).

Re: [RVGL] Chase Camera (Close) Bug

Posted: Tue Oct 30, 2018 7:20 am
by Kiwi

Can you confirm, that the problem is solved with the newest RVGL release?