Conveyor belts have stronger effect on me

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ZipperZbieracz
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Conveyor belts have stronger effect on me

Unread post by ZipperZbieracz » Sat Mar 14, 2020 4:43 pm

As in the title, conveyor belt on the track "Mysterious Re-Volt Factory" has a stronger effect on me than on other players. The conveyor belts speed me up more and slow me down more than other players. No CHT tag, so the track version among all players is the same so that can't be the reason.

I do not know at the moment if this is the issue on other tracks with conveyor belts too.

I do know that I am using a Linux version while others were using Windows.

Also on that track I remember that my old time trial record was set on Linux, and I could definitely see that the conveyor belts slowed my time trial time less than my car, that means if the issue lies in RVGL Linux version, it must have had appeared recently.

Replay files as proof:

https://cdn.discordapp.com/attachments/ ... w_down.rpl

https://cdn.discordapp.com/attachments/ ... _boost.rpl

// edit: The issue also applies to force fields; I experience stronger force fields than before on tracks like Sakura, Fools Mate (1), MMV4: Kitchen (compared to what I can see on LC video – I fly faster and further than LC on the video https://youtu.be/KOY0SpTD_0g).
Stingox
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Re: Conveyor belts have stronger effect on me

Unread post by Stingox » Sun Mar 15, 2020 4:43 pm

The issues were brought up during some race yesterday and so we tested and recorded this today. There are more tracks with similar effects but these were the most visible ones:

Force field in Moon Dawn:
https://www.youtube.com/watch?v=a_hYhLClrFs

Right and left conveyor belts in Mysterious Toy-volt Factory:
https://www.youtube.com/watch?v=AqDP9-kZgFs
https://www.youtube.com/watch?v=ftpL1-jBmh0

Force fields in Re-Ville:
https://www.youtube.com/watch?v=BsCYlWmnfYE
https://www.youtube.com/watch?v=ZRGoLqqfmQI

Teleport in Ever After:
https://www.youtube.com/watch?v=Do3qj4TJ2Nk (tp pushes him forward with more force so it doesn't work)

Clear difference in the boost/nerf that he gets, without any CHT tags as it's evident in the videos.
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ZipperZbieracz
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Re: Conveyor belts have stronger effect on me

Unread post by ZipperZbieracz » Sun Mar 15, 2020 6:23 pm

Conveyor belts slowing or speeding the car more than others/than before the glitch, force fields pushing the car stronger (whether it is up, forwards, sideways, down or keeping the car longer in the air), which brings advantages or disadvantages depending on a situation, all without the CHT tag.

Actually I checked and not only Linux, but Android version is affected by this too.
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Re: Conveyor belts have stronger effect on me

Unread post by URV » Sun Mar 15, 2020 6:27 pm

I can confirm that I'm getting the same issues as ZipperZbieracz on Linux, whereas it's fine on Windows. Unfortunately, I didn't record it for comparison (Stingox posted some examples above anyway), but it's very easy to test it out on Re-Ville. This also explains why we had to skip a track in a recent 1v1 match; I couldn't get past the teleport in Ever After since the force fields affected me differently.
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Re: Conveyor belts have stronger effect on me

Unread post by Huki » Sun Mar 15, 2020 8:04 pm

Was there a specific build that introduced this issue or has this always been the case? I'll investigate more about this...
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Re: Conveyor belts have stronger effect on me

Unread post by Gotolei » Sun Mar 15, 2020 8:49 pm

Just did a bit of testing myself on force fields between RVGL and v1.2, and the two of them seem to be mostly consistent with each other, or at least a lot more similar than Stingox's videos are showing.

v1.2 on left, RVGL on right
https://www.youtube.com/watch?v=2B40AgH33uE

Is it the same for v1.2 on native Windows? Has the behavior in the Windows build changed?
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607
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Re: Conveyor belts have stronger effect on me

Unread post by 607 » Mon Mar 16, 2020 9:50 am

Could you test the version from when you set the time on Mysterious Toy-Volt Factory to see if it still doesn't happen there, with the old RVGL build and the current Linux build?
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ZipperZbieracz
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Re: Conveyor belts have stronger effect on me

Unread post by ZipperZbieracz » Mon Mar 16, 2020 7:20 pm

I can confirm that the conveyor and the force field glitches do not appear in the rvgl_19.1230a [Linux] version and below.
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Huki
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Re: Conveyor belts have stronger effect on me

Unread post by Huki » Tue Mar 17, 2020 3:44 pm

The track "Mysterious Re-Volt Factory" doesn't use the conveyor effect. In fact it simply has a force field over the area. So we can narrow this down to just an issue with force fields. (Unless you experienced the same issue in Museum 2 conveyor belt, but I don't think so).
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Re: Conveyor belts have stronger effect on me

Unread post by Huki » Tue Mar 17, 2020 8:17 pm

Found the issue. It was a bug in field file format detection that caused legacy field files to use wrong properties. A similar issue exists in legacy (eg, stock) cam files. Both should be fixed for the next release.
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ZipperZbieracz
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Re: Conveyor belts have stronger effect on me

Unread post by ZipperZbieracz » Tue Mar 17, 2020 9:31 pm

Thank you.

If Mysterious ToyVolt Factory uses force fields rather than conveyor belts, then you are right, the issue lies in force fields alone. Mysterious is a track with a long and an important "conveyor" so it was most visible for me, on Biohazard for example I don't experience a boost/slowdown on the conveyor so that's not broken, only force fields.
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Santiii727
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Re: Conveyor belts have stronger effect on me

Unread post by Santiii727 » Wed Mar 25, 2020 12:27 am

Is it not related to this?

viewtopic.php?f=9&p=4440#p4440

Can you check with this?
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Huki
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Re: Conveyor belts have stronger effect on me

Unread post by Huki » Wed Mar 25, 2020 10:46 pm

Santiii727 wrote:
Wed Mar 25, 2020 12:27 am
Is it not related to this?

viewtopic.php?f=9&p=4440#p4440

Can you check with this?
Not related.
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