It looks good to me:maxigaz wrote: ↑Tue Mar 19, 2019 10:35 amHere's the content of re-volt.log: https://privatebin.net/?4b408430f3775ae ... Zv0b7fs7I=
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Detected SDL2 version: 2.0.9 Input: 0 GameController mappings added Input: Found controller at slot 0: PS4 Controller (GUID: 050000004c050000cc09000000810000) Game Controller Mapping: 050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
Can you list a few that you've tried? (also mention whether they run natively on Linux or through Wine).
I've just tried again, and actually, the keyboard keys started to work again after a few seconds without doing anything. I also tried turning the gamepad off and on again in-game to see if it makes any difference. I don't think it did because it became responsive again only when I went back to the main menu with the keyboard.Does unplugging the controller at this point let the keyboard keys function again?
Shovel Knight (native), Spelunky (Wine, emulating the Xbox 360 controller through dumbxinputemu), OpenLara (native), Tomb Raider 2 (Wine, emulating keyboard presses through QJoypad), and any games via RetroArch and Dolphin (standalone).Can you list a few that you've tried? (also mention whether they run natively on Linux or through Wine).
I don't know, but I read through the Arch Wiki entry about the Playstation 4 controller, and it said it works out of the box. I can confirm that no configuration or driver installation were necessary to make it work through Bluetooth or USB connection.Considering that there is no such problem with the X360, don't you think it could be a system related issue? (i.e., specific linux drivers or other configuration).