RVGL on Android

News and discussion about Re-Volt's development.
7wells
Posts: 131
Joined: Tue Aug 25, 2020 5:18 pm

Re: RVGL on Android

Unread post by 7wells » Thu Oct 29, 2020 2:23 pm

@Huki
Is it possible to replace the "tap screen" by "press A" to start an online game? This would be in line with the general control throughout the various menus and help players on no-touch devices like Android TV, Fire TV, and other Android devices connected to an external screen. Thanks a lot for giving this a thought. :)
7wells
Posts: 131
Joined: Tue Aug 25, 2020 5:18 pm

Re: RVGL on Android

Unread post by 7wells » Wed Dec 30, 2020 12:07 pm

Hello, any hints about my last question here? Thank you! :)
7wells
Posts: 131
Joined: Tue Aug 25, 2020 5:18 pm

Re: RVGL on Android

Unread post by 7wells » Sun Jan 17, 2021 2:43 pm

@Huki
I hope my message finds you well. Surely, you have more urgent things to do and have a real life, too. ;)
Can you please let us know if/approximately when an Android version of RVGL with splitscreen mode will be available? Is development for Android still active? Thank you so much - and all the best to you and everybody for 2021!
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Gonckzilla
Posts: 1
Joined: Sun Jan 17, 2021 6:58 pm

Re: RVGL on Android

Unread post by Gonckzilla » Sun Jan 17, 2021 7:12 pm

Split-screen would sure be awesome to have on Android. It's honestly one of the things I was looking forward to the most when I installed it, but I've severely enjoyed the game anyways without it :)

Overall thanks for all your work on this port, development might be inactive, maybe not, either way the state the game is right now on android is just awesome.
7wells
Posts: 131
Joined: Tue Aug 25, 2020 5:18 pm

Re: RVGL on Android

Unread post by 7wells » Sun Jan 17, 2021 7:40 pm

Yep, it is - and we can play on different devices against each other, even cross-platform. :D
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