Boat tracks
Posted: Tue May 07, 2019 1:44 pm
Trixed released a boat some weeks ago, and this reminded me, that I had the plan to do a boat track some day. Theoretically, RVGL is already supporting boat tracks since some time. But here in this forum no information can be found about this topic. So I've created this topic, to discuss about this topic, and to gather all informations which are necessary to get a working boat track or boat.
This questions came to my mind:
1) TRACK:
a) How must the waterboxes be placed?
b) How must the force fields look like?
c) Is the AI able to drive boats? How must AI nodes look like?
d) The track files ROCKTYPE 1 value has something to do with boat tracks? What does it exactly do?
e) Is there anything else to take care off?
2) BOAT:
a) How must the boats parameters look like, so it can drive on a boat track?
b) Which carclass should a boat be in?
c) How can we avoid, that the different boats can't drive against each other, because not matching parameters?
3) Are Singleplayer races with only boats possible? If yes, how can this be achieved?
4) How does oil slicks and ball bearings work at boat races? The other weapons should work without any issues?
5) Are there any further RVGL changes necessary, to fully support boats / boat tracks in the future?
This questions came to my mind:
1) TRACK:
a) How must the waterboxes be placed?
b) How must the force fields look like?
c) Is the AI able to drive boats? How must AI nodes look like?
d) The track files ROCKTYPE 1 value has something to do with boat tracks? What does it exactly do?
e) Is there anything else to take care off?
2) BOAT:
a) How must the boats parameters look like, so it can drive on a boat track?
b) Which carclass should a boat be in?
c) How can we avoid, that the different boats can't drive against each other, because not matching parameters?
3) Are Singleplayer races with only boats possible? If yes, how can this be achieved?
4) How does oil slicks and ball bearings work at boat races? The other weapons should work without any issues?
5) Are there any further RVGL changes necessary, to fully support boats / boat tracks in the future?