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Car Weapons real offset ?

Posted: Sat Mar 03, 2018 2:19 pm
by SebR
Can someone tell me for each weapons the way they are generated in game ?

And the link with :
- Body.prm origin
- CoM
- Weapon (offset in parameters.txt)
- Aerial Offset
- hull.hul
- and things that i probably forgot...

I need this to release my 1st revolt car without weapons bug plz

Re: Car Weapons real offset ?

Posted: Sat Mar 03, 2018 4:46 pm
by Kipy
If fireworks exploding right after you fire them, those are not correct hul behaviour or simply off CoM