Car Weapons real offset ?

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Car Weapons real offset ?

Unread post by SebR » Sat Mar 03, 2018 2:19 pm

Can someone tell me for each weapons the way they are generated in game ?

And the link with :
- Body.prm origin
- CoM
- Weapon (offset in parameters.txt)
- Aerial Offset
- hull.hul
- and things that i probably forgot...

I need this to release my 1st revolt car without weapons bug plz
wicked BROPBOX !!! If you found broken link PM me

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Re: Car Weapons real offset ?

Unread post by Kipy » Sat Mar 03, 2018 4:46 pm

If fireworks exploding right after you fire them, those are not correct hul behaviour or simply off CoM
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