RVGL don't load near textures in my own track while playing
Posted: Fri Apr 17, 2020 2:44 pm
Hey guys,
The last days I've tried to create my own track based on the tutorial linked on this site. I've imported several modules of other tracks into my own world file, so I did'nt have that much work to do. In Blender the world (.w File) and the collision (.ncp File) Files seem to be correct. I've assigned all the textures to my faces correctly so in blender it all looks good. But if i try to Play this track there are some textures in some Areas inside the map which are just appearing if I drive into this area. All the other textures are loading very well inside the game... So my first Suggestion was that there is a Problem with the textures, but they are all assigned well. Next I edited the farclip Parameter in the Setup_information file, so my textures should be loaded even if i'm far away…
I am really helpless at this Topic and hoping for some good hints.
Enjoy the Weekend
Greetings from BigD
The last days I've tried to create my own track based on the tutorial linked on this site. I've imported several modules of other tracks into my own world file, so I did'nt have that much work to do. In Blender the world (.w File) and the collision (.ncp File) Files seem to be correct. I've assigned all the textures to my faces correctly so in blender it all looks good. But if i try to Play this track there are some textures in some Areas inside the map which are just appearing if I drive into this area. All the other textures are loading very well inside the game... So my first Suggestion was that there is a Problem with the textures, but they are all assigned well. Next I edited the farclip Parameter in the Setup_information file, so my textures should be loaded even if i'm far away…
I am really helpless at this Topic and hoping for some good hints.
Enjoy the Weekend
Greetings from BigD