Grasshopper (Twisted Metal: The Sequel)
Posted: Mon Nov 26, 2018 5:58 am
So has anyone played the 1996 sequel, Twisted Metal 2: World Tour? That was some fun times, and some consider it as the best in the franchise... Well except the TM: Black fans, such as myself . Now, what most people didn't realize that Twisted Metal 1&2 was also released on PC. That version may be debatable comparing the OG PS version, but at least there's a way to export models and even levels. But SINCE Re-Volt doesn't have a conventional deathmatch mode (I mean, seriously?), those are pretty much meh to me. Now the models for TM2 may be crude by today's standards, but this'll be a neat project... This one, I'll start with the dune buggy dubbed Grasshopper, driven by Krista Sparks.
The Duner will be loosely based off the game's character profile. So it is a lightweight buggy (low armor), high-average speed, decent acceleration, 4WD, and tight handling. The special weapon on the other hand is Grasshopper launching in the air, lunging upon her opponents. Skins for the car is simple: Have the standard and damaged variant. Maybe I'll add the "Pit Viper" variant, too since Pit Viper was replaced by the very model I'll be working on.
Now the simple struggle is that the textures for Grasshopper & Pit Viper are 128x128px, but could be simply resized to 256x256px. The mapping too is a bit ass, but that could be fixed easily.
So what next? That, I modify the model a bit, update some textures, and ???, 1-2-3-Profit.
When will it be done? This is just a side-project, but I'm currently working on several things at once, so I'll put her on hold for now.
OFF-TOPIC: Now do you what's bullshet? The many Twisted Metal images seem to be in crap quality. I mean, really crap quality. Seriously, it's nearly 2019, and the Twisted Metal wiki literally lacks high rez imagery. The PS3 Twisted Metal are fine, but I think it was time to update these dated images with better quality ones, imo. Another one to the list is that what's with the MLP characters I keep looking while browsing some Twisted Metal stuff?
The Duner will be loosely based off the game's character profile. So it is a lightweight buggy (low armor), high-average speed, decent acceleration, 4WD, and tight handling. The special weapon on the other hand is Grasshopper launching in the air, lunging upon her opponents. Skins for the car is simple: Have the standard and damaged variant. Maybe I'll add the "Pit Viper" variant, too since Pit Viper was replaced by the very model I'll be working on.
Now the simple struggle is that the textures for Grasshopper & Pit Viper are 128x128px, but could be simply resized to 256x256px. The mapping too is a bit ass, but that could be fixed easily.
So what next? That, I modify the model a bit, update some textures, and ???, 1-2-3-Profit.
When will it be done? This is just a side-project, but I'm currently working on several things at once, so I'll put her on hold for now.
OFF-TOPIC: Now do you what's bullshet? The many Twisted Metal images seem to be in crap quality. I mean, really crap quality. Seriously, it's nearly 2019, and the Twisted Metal wiki literally lacks high rez imagery. The PS3 Twisted Metal are fine, but I think it was time to update these dated images with better quality ones, imo. Another one to the list is that what's with the MLP characters I keep looking while browsing some Twisted Metal stuff?