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Re: Blender 2.79 Re-Volt Add-on

Posted: Sun Apr 26, 2020 7:23 pm
by revolting1
What operative system you have and what specifications does your computer have?

Re: Blender 2.79 Re-Volt Add-on

Posted: Tue Sep 08, 2020 2:04 pm
by idkwhattotype
Hey, how do I separate a .w part by texture? I'm planning to port a map to another engine but that engine only supports one texture by mesh :(

Re: Blender 2.79 Re-Volt Add-on

Posted: Wed Sep 09, 2020 6:40 am
by kiwi
Maybe there are easier or more professional ways to do it, but me as a Blender amateur would do it like this:

1) First, combine all the meshes from your w to one (A in Object mode, then Ctrl + J)
2) Right-Click a face where the first texture page is used, hit Shift + G and choose "Image":

Image

Doing so, will select only faces which are located at this texture sheet:

Image

3) Hit "P" and choose "Selection" to seperate all the selected faces from your mesh to a seperate mesh:

Image

This will result in a seperate mesh with only textures from page one:

Image

Do the same for all the other texture pages.

Re: Blender 2.79 Re-Volt Add-on

Posted: Wed Sep 09, 2020 7:31 pm
by idkwhattotype
Thank you so much! I thought I was stuck with a model..

Re: Blender 2.79 Re-Volt Add-on

Posted: Fri Jan 22, 2021 10:48 pm
by idkwhattotype
I'm trying to import LNTC (http://revoltzone.net/cars/49318/LNTC) but when I import the parameters, all I get is the body and this error:

-------------------------------------------
Traceback (most recent call last):
File "C:\Users\squid\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\io_revolt\operators.py", line 62, in execute
parameters_in.import_file(self.filepath, scene)
File "C:\Users\squid\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\io_revolt\parameters_in.py", line 35, in import_file
import_car(scene, PARAMETERS[filepath], filepath)
File "C:\Users\squid\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\io_revolt\parameters_in.py", line 94, in import_car
wheel = prm_in.import_file(wheel0path, scene)
UnboundLocalError: local variable 'wheel0path' referenced before assignment

location: <unknown location>:-1
-------------------------------------------
Looks like it has something to do with wheel paths. I'm no Python nut so I can't really fix it.

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Jan 25, 2021 10:00 pm
by idkwhattotype
I got it to work! It looks like that this add-on does not like caps in model names. So I renamed the model names from wheelL and wheelR to wheell to wheelr. (and renamed the actual file names to that too).

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Jan 25, 2021 10:00 pm
by idkwhattotype
I got it to work! It looks like that this add-on does not like caps in model names. So I renamed the model names from wheelL and wheelR to wheell to wheelr. (and renamed the actual file names to that too).

Re: Blender 2.79 Re-Volt Add-on

Posted: Sat May 01, 2021 1:08 am
by idkwhattotype
Can you make parameters import, import axles, aerial, spring, etc?

Re: Blender 2.79 Re-Volt Add-on

Posted: Sat May 01, 2021 1:13 am
by idkwhattotype
Also how did you make it read the offsets? I tried it with the wheels and it went too far out of the body of the car.

Re: Blender 2.79 Re-Volt Add-on

Posted: Wed May 05, 2021 5:02 am
by Keamon
Does the addon work with Blender 2.92?

Re: Blender 2.79 Re-Volt Add-on

Posted: Thu May 06, 2021 4:28 am
by Gotolei
Nope. As mentioned in the documentation, the plugin is designed for versions between 2.79b up to (but not including) 2.8x, where Blender went through a re-structuring and broke reverse compatibility for a number of things. 2.9x carries those same changes and then some.

Blender 2.79b can be gotten from the Previous Versions page on Blender's site:
https://www.blender.org/download/previous-versions/

Re: Blender 2.79 Re-Volt Add-on

Posted: Fri May 07, 2021 8:06 pm
by Keamon
Okay Thanks

Re: Blender 2.79 Re-Volt Add-on

Posted: Fri Jul 09, 2021 8:10 pm
by Tubers
Keamon wrote: Wed May 05, 2021 5:02 am Does the addon work with Blender 2.92?
Just recently there is a release of it: https://github.com/Dummiesman/ReVoltBlenderAddon

Re: Blender 2.79 Re-Volt Add-on

Posted: Sat Jul 10, 2021 8:29 am
by Keamon
Tubers wrote: Fri Jul 09, 2021 8:10 pm
Keamon wrote: Wed May 05, 2021 5:02 am Does the addon work with Blender 2.92?
Just recently there is a release of it: https://github.com/Dummiesman/ReVoltBlenderAddon
I can't seem to download it

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Jul 12, 2021 9:51 am
by Tubers
Keamon wrote: Sat Jul 10, 2021 8:29 am
Tubers wrote: Fri Jul 09, 2021 8:10 pm
Keamon wrote: Wed May 05, 2021 5:02 am Does the addon work with Blender 2.92?
Just recently there is a release of it: https://github.com/Dummiesman/ReVoltBlenderAddon
I can't seem to download it
https://github.com/Dummiesman/ReVoltBle ... s/main.zip

Re: Blender 2.79 Re-Volt Add-on

Posted: Sun Jul 25, 2021 6:17 am
by Keamon
Tubers wrote: Mon Jul 12, 2021 9:51 am
Keamon wrote: Sat Jul 10, 2021 8:29 am
Tubers wrote: Fri Jul 09, 2021 8:10 pm

Just recently there is a release of it: https://github.com/Dummiesman/ReVoltBlenderAddon
I can't seem to download it
https://github.com/Dummiesman/ReVoltBle ... s/main.zip
When I try using the 2.9 version to export to Re-Volt, the model increases from the size I set it to (I set the model size to a size similar to other Re-Volt cars, but when it got in game it reset it's size back to the original size I had made the model at)
and the textures I have applied to the model is removed when added to the game

Any help is appreciated

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Aug 30, 2021 1:34 pm
by benkenobix
Hi all. I'm new tere but I would love to do something for this game. I often create blender addons for my job, and I was wondering if someone has already tried to update this addon to the newsest version of blender. If not, could it be something interesting for modders ? (In a way I hope so). I could definitely give it a try to make a fresh update with the current Blender versions :)

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Aug 30, 2021 3:52 pm
by VaidX47
benkenobix wrote: Mon Aug 30, 2021 1:34 pm I was wondering if someone has already tried to update this addon to the newsest version of blender.
There's one recently for 2.9+ by Dummiesman. Although It wasn't updated from Marv's, but rather rewritten from scratch, I'm pretty sure, and is lacking certain features.
https://github.com/Dummiesman/ReVoltBlenderAddon

Re: Blender 2.79 Re-Volt Add-on

Posted: Mon Aug 30, 2021 9:38 pm
by Keamon
VaidX47 wrote: Mon Aug 30, 2021 3:52 pm
benkenobix wrote: Mon Aug 30, 2021 1:34 pm I was wondering if someone has already tried to update this addon to the newsest version of blender.
There's one recently for 2.9+ by Dummiesman. Although It wasn't updated from Marv's, but rather rewritten from scratch, I'm pretty sure, and is lacking certain features.
https://github.com/Dummiesman/ReVoltBlenderAddon
It does lack features, but if you're just gonna make a basic car it will do you fine

Re: Blender 2.79 Re-Volt Add-on

Posted: Tue Aug 31, 2021 7:13 am
by benkenobix
Oh nice, I didn't see that! :)
I'm gonna give it a try!
Thanks for the infos :)

Re: Blender 2.79 Re-Volt Add-on

Posted: Tue Sep 07, 2021 8:51 pm
by idkwhattotype
allow import for lego tracks