Blender 2.79 Re-Volt Add-on

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Marv
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Blender Blender 2.79 Re-Volt Add-on

Unread post by Marv » Mon Dec 04, 2017 11:41 pm

This add-on is intended to be used with Blender 2.79.
Please note that there was a Blender bug that got fixed recently. It prevents some unwrap features from working.
To make sure you have the latest version with the fix, download the latest 2.79 build from builder.blender.org

Important Note:
Since Blender introduced alpha channels in their vertex color layers, the add-on breaks with the regular 2.79 version. The latest version of the add-on does not work with the most recent release of Blender.

The dev branch of the add-on has been adjusted for the change. In order to fully use the add-on, you need to
download the most recent Blender 2.79 nightly build from https://builder.blender.org/download/
and the dev version of the add-on from GitHub: https://github.com/Yethiel/re-volt-addo ... ve/dev.zip

The next version of the add-on will have to be released with the next major version of Blender. There's no way around it.


Download and Documentation

GitHub page


Features:

Import and Export Meshes (.prm/.m):
Mesh, UV, vertex colors, texture, face properties and lods (level of detail)

Import Cars from parameters.txt:
Import the car model and wheels from parameters.txt files.

Import and Export World (.w):
Import and export Re-Volt level mesh files including boundary boxes, environment colors and texture animations.

Import and Export Collision (.ncp):
Import and export Re-Volt collision files, properties and materials.

Mesh Editing Tools:
Edit face properties, vertex colors and texture animations.

Generate Shadows:
Generate shadow textures and coordinates for in-game use with just one click.

Generate Texture Animations (World):
Create A-to-B or grid animations easily.

Shade Meshes:
Shade meshes by baking light to vertex colors with just one click.
User avatar
Marv
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Posts: 26
Joined: Mon Dec 04, 2017 6:45 pm
Discord: Marv#8351
Location: /home/marv
Contact:

Re: Blender 2.79 Re-Volt Add-on

Unread post by Marv » Sat Dec 09, 2017 2:16 pm

Added an important note to the first post. Due to a Blender bug and a new feature, I had to update the add-on. Since the add-on now only works with a nightly build of Blender, there won't be a new version release in a while.
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