Hi all Revolters,
In this video I try to explain how to bake overlapping UV's (same repeating texture on multiple faces)
to a new texture using a second UVmap and I'll show you how you can bake shadows directly in to the texture as well.
I used several different methods to create shadows on my almost all of my tracks, but this one is a very basic method,
which hopefully get you started in making awesome stuff.
Post your own tools and resources, as well as your cars and tracks.