Beehive Valley Adventures

Post your own tools and resources, as well as your cars and tracks.
User avatar
Kiwi
Posts: 403
Joined: Thu Dec 07, 2017 9:04 pm
Location: Austria

Beehive Valley Adventures

Unread post by Kiwi » Fri Jun 07, 2019 3:32 pm

After 1 month of work I've released my entry for the Themed Lego Extreme Track Competition today.

The map is called Beehive Valley Adventures, and it's a Stunt Arena.

Here some screenshots:

Image

Image

Image

Image

Videos:

Wolly's Boat: https://vimeo.com/340896664
Timothy's Car: https://vimeo.com/340897973
Bruno's Quest: https://vimeo.com/340898510

Download at RVZ (13,8 MB)

Have fun! :)
User avatar
VaidX47
Site Admin
Posts: 57
Joined: Mon Dec 04, 2017 6:52 pm
Discord: VaidX47#4043
Location: 333

Re: Beehive Valley Adventures

Unread post by VaidX47 » Fri Jun 07, 2019 4:46 pm

Spoiler: (cleared?)
► Show Spoiler
aka Vaid; >[MediaFire Stuff]<
User avatar
Kiwi
Posts: 403
Joined: Thu Dec 07, 2017 9:04 pm
Location: Austria

Re: Beehive Valley Adventures

Unread post by Kiwi » Fri Jun 07, 2019 7:17 pm

VaidX47 wrote:
Fri Jun 07, 2019 4:46 pm
Spoiler: (cleared?)
► Show Spoiler
User avatar
Kiwi
Posts: 403
Joined: Thu Dec 07, 2017 9:04 pm
Location: Austria

Re: Beehive Valley Adventures

Unread post by Kiwi » Wed Jun 12, 2019 7:51 pm

Hello everyone. I've uploaded a Bugfix-Update for Beehive Valley Adventures to RVZ. The issue with the Repo-trigger behind one of the waterfalls in the Fairy River Area is solved now:

Image

Version 1.1:
+ Some more Repo-trigger were added, to avoid falling down the map at several places.
+ Some small lighting-adjustments
+ Slightly adjusted track-picture

Version 1.2:
+ Corrected issue with Repo-trigger behind the Fair River Waterfall

Please re-download, and check the Version in the [README].txt afterwards. It should say Version 1.2.
Post Reply