Makeitgood: Visual feedback on movement, Snapping
Posted: Fri May 22, 2020 12:19 am
While the modern editor controls are a huge step up from what we had before, it's still been irking me somewhat that precise movements, rotations etc are nearly impossible to do (or even less so than before, as with old mig you could rotate snap to 90° increments).
One thing that would help out quite a bit would be some sort of numeric feedback: position +/- relative to existing position, rotation angle change, etc.
Adding on to that, an option for some degree of snapping would be nice, at least for rotation. Maybe 11.25° increments? Personally I feel like the endgame would be something like blender's typing interface, where typing in eg. RX90 tells it "Rotate around X, 90 degrees" or GY-200 is "Grab (move) along Y, -200 units" but optional incremental snapping would probably do well enough as a stopgap. It might also be neat to have a "snap to mesh" option, like what ai/pos nodes currently do.
One thing that would help out quite a bit would be some sort of numeric feedback: position +/- relative to existing position, rotation angle change, etc.
Adding on to that, an option for some degree of snapping would be nice, at least for rotation. Maybe 11.25° increments? Personally I feel like the endgame would be something like blender's typing interface, where typing in eg. RX90 tells it "Rotate around X, 90 degrees" or GY-200 is "Grab (move) along Y, -200 units" but optional incremental snapping would probably do well enough as a stopgap. It might also be neat to have a "snap to mesh" option, like what ai/pos nodes currently do.