Make the current -autokick command into two separate commands

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Instant
Posts: 35

Make the current -autokick command into two separate commands

Unread post by Instant » Mon Apr 06, 2020 10:06 am

Title. One for kicking the player in case of track mismatch, and one for car mismatch.
Reason: would have multiple uses in my opinion, to name one, it would allow the host to only have players with differing parameters or the wrong class to be kicked and those with track file conflicts to be marked as [CHT]. A common occurrence is new players picking the wrong class or even refusing/ignoring the host's request to change class, however -autokick would often kick players with supposedly differing track files, for whom this issue persists even after trying solutions such as redownloading the track or the whole pack.
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ZipperZbieracz
Posts: 306

Re: Make the current -autokick command into two separate commands

Unread post by ZipperZbieracz » Mon Apr 06, 2020 1:15 pm

Agreed, the track mismatch issues are especially painful ever since the "IO"–youknowwhat have started meddling their dirty hands into tracks, that should have never been modified in their packs, leaving RVZ version unchanged, Venice for instance. This can surely cause problems, mismatches.
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