Title. The model seems to be loaded properly in makeitgood. But from what I can make of the xbox source, once the objects actually initialize, the mapping is overwritten by a switch statement where the mapping for ghost town 1 is the default case.
Post suggestions regarding RVGL.
I think you're describing the Flag object. flap.m / Flappage is not even implemented, so it loads nothing (outside MIG) and does nothing.