-sessionlog for offline gamemodes

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hajducsekb
Posts: 16
Joined: Mon Feb 11, 2019 8:13 pm

-sessionlog for offline gamemodes

Unread post by hajducsekb » Sun Jul 07, 2019 12:08 pm

Hi! I think it'd be great if we could use the sessionlog option for offline races. It could be used for example for custom championships, where you'd go to the next race option every time, and add up the scores afterwards. The points could be added up easily using sheets or some basic code. This could make the organisation of Clockwork Carnage and split screen races easier as well. Thanks in advance for feedback/implementation, if it happens! :)
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hajducsekb
Posts: 16
Joined: Mon Feb 11, 2019 8:13 pm

Re: -sessionlog for offline gamemodes

Unread post by hajducsekb » Wed Oct 02, 2019 12:50 am

I'm curious whether this is possible to be implemented, since online mode already has this feature. I know it might not be priority, but I'm interested whether anything like this can be expected in the near (or far) future. Not sure if it was forgotten (probably not, just it's not important enough/other stuff going on/etc.), but thought I would ask just in case. Feel free to ignore this if you want to. Thx in advance, if you take your time to read this/help it pass! :') (ah, now I feel like someone on a OnePlus forum begging for Q)
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Huki
Developer
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Joined: Wed Dec 06, 2017 5:54 am
Discord: Huki#1668

Re: -sessionlog for offline gamemodes

Unread post by Huki » Thu Oct 03, 2019 5:36 pm

It was simply not a priority before, but sure I'll look into this.
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hajducsekb
Posts: 16
Joined: Mon Feb 11, 2019 8:13 pm

Re: -sessionlog for offline gamemodes

Unread post by hajducsekb » Wed Oct 09, 2019 11:06 pm

Thanks, I can understand this not being very high priority. Great to hear that it's being looked into! :hausderp:
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