Search found 306 matches

by ZipperZbieracz
Sat Oct 05, 2019 11:29 am
Forum: The Bar
Topic: Candy Jumping original sample
Replies: 7
Views: 11307

Re: Candy Jumping original sample

There is a few of them actually, but it"s not all that important.

First google result for example https://open.spotify.com/playlist/5EMUF ... LIb2v?nd=1
by ZipperZbieracz
Fri Oct 04, 2019 5:54 pm
Forum: Help & Bug Reports
Topic: [RVGL] Camera issues since 19.0819 update
Replies: 29
Views: 18141

Re: [RVGL] Camera issues since 19.0819 update

I can confirm that in the 19.1001 version the Supermarket 1 issue has happened to me before, it happens like in ~15% of tries and this should not happen so often. On the other hand I experience something totally different in the narrow tunnel, something kinda cool. I also like the general behaviour ...
by ZipperZbieracz
Fri Oct 04, 2019 5:00 pm
Forum: The Bar
Topic: Candy Jumping original sample
Replies: 7
Views: 11307

Re: Candy Jumping original sample

It's probably a case similar to the "Pachelbel canon in D" or "The Wilhelm Scream" case – this may be simply a decent string of notes that matches many songs in a particular tempo (and also allows for additional instruments to be played alongside it quite easily), so it is used m...
by ZipperZbieracz
Fri Sep 20, 2019 8:50 pm
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 35
Views: 548904

Re: GJ's and I Spy's Workshop

:( People would adapt to the confusing change after 2 weeks, but with the current name we will stay the confusion will for 2 years and for forever :( Still the biggest confusion is with the DC "Rooftops" track. For example when people say "witcher 1", people always refer to the g...
by ZipperZbieracz
Wed Sep 18, 2019 5:32 pm
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 35
Views: 548904

Re: GJ's and I Spy's Workshop

Well then Rooftops 1 would become again just Rooftops, the "DC-stock". If the name should be changed, it's better to change it right after it's release rather than later.
by ZipperZbieracz
Wed Sep 18, 2019 5:32 am
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 35
Views: 548904

Re: GJ's and I Spy's Workshop

I think (not sure though) that the track name could be changed just in a text file with an update without messing with alll the files and the filename itself and the name would be better, but I'm not pushing you to do that.
by ZipperZbieracz
Mon Sep 16, 2019 5:43 pm
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 35
Views: 548904

Re: GJ's and I Spy's Workshop

Rooftops 1 really looks great, I see you took inspiration from the Gallery and concept Re-Volt pics for this track (like the steam pushing the car in the air), I really like that. This track features a lot of forcefields and forces some of the racing paths previously available on Fiddlers on the Roo...
by ZipperZbieracz
Sun Sep 15, 2019 6:17 pm
Forum: The Bar
Topic: Favourite Custom Tracks
Replies: 14
Views: 15411

Re: Favourite Custom Tracks

My picks, state as of 15-09-2019. It's very hard to make a list, rather than just a group of best tracks, here's my try: 1. Skating Toys The best custom track in my opinion. Looks even more stock-like than stock Toys in the Hood tracks. A long track that required a lot of memorisation, knowledge abo...
by ZipperZbieracz
Sun Sep 15, 2019 9:20 am
Forum: Work in Progress
Topic: Route-77
Replies: 13
Views: 31073

Re: Route-77

A very good track, I really like the obstacles as well as the bent but quite smooth racing line. What I don't like and what could be updated is the collision on all of the fences, signs and scaffolds, so that for example a higher car can't go under the scaffold because it's too high or when a car ge...
by ZipperZbieracz
Sat Sep 07, 2019 8:30 pm
Forum: The Bar
Topic: Your Re-Volt Collection
Replies: 15
Views: 48711

Re: Your Re-Volt Collection

Not a very large collection, but I started playing Re-Volt all because my cousin gave me this CD (it has some other minor games as well, DSJ Ski Jumping, Hercules…) when I was almost/just 6 years old (around 2003 or so). Re-Volt was not my first game to play (my first game to ever be played was Spyr...
by ZipperZbieracz
Sat Sep 07, 2019 8:13 pm
Forum: RVGL News
Topic: [RVGL Release] 19.0907a
Replies: 14
Views: 31105

Re: [RVGL Release] 19.0907a

Sprint races, yeah! Now someone can make a proper top-speed test track or acceleration test track or a dragstrip track for car comparisons (right now there is only ZR's Dragstrip ZR, required manual 1-lap setting)

Hi Frankie!
by ZipperZbieracz
Wed Sep 04, 2019 3:15 pm
Forum: Creations
Topic: RVGL Track: Destructed City (2019)
Replies: 7
Views: 9950

Re: RVGL Track: Destructed City (2019)

Use lowercase letters everywhere, because Linux won't read it, had to use case name changer provided with the linux rvgl version (track appeared to be entirely black). Lowercase fix fixed it. Also the camera closes up to the car most of the time, mostly when car is near a pavement, but not only, wha...
by ZipperZbieracz
Sun Aug 25, 2019 10:20 am
Forum: Help & Bug Reports
Topic: [RVGL] Camera issues since 19.0819 update
Replies: 29
Views: 18141

Re: [RVGL] Camera issues since 19.0819 update

I can confirm that with higher FPS (~390 on Skating Toys, ~800 on TW1 and Hood1) I've been able to replicate both the low-camera bug as well as the bent-camera near a wall glitch, although this one only slightly, but still. The low-camera bug seems to go away only and right when the camera is forced...
by ZipperZbieracz
Sat Aug 24, 2019 7:23 pm
Forum: Help & Bug Reports
Topic: [RVGL] Discord (rage quit) bug
Replies: 2
Views: 3079

Re: [RVGL] Discord (rage quit) bug

So what you mean is that "Discord Rich Presence" does not detect that RVGL is no longer running after terminating it with ALT+F4 and shows you as if you were still playing it.
by ZipperZbieracz
Sat Aug 24, 2019 7:20 pm
Forum: Help & Bug Reports
Topic: [RVGL] Camera issues since 19.0819 update
Replies: 29
Views: 18141

Re: [RVGL] Camera issues since 19.0819 update

In the #1 the camera didn't go back up after it decreased its height because of driving under the bed. Should not happen, could maybe possibly happen in other places on other tracks too? #2 the bendbent is bent visibly by too much I will try to get higher fps and see if it happens to me too at ~600~...
by ZipperZbieracz
Fri Aug 23, 2019 7:42 pm
Forum: Help & Bug Reports
Topic: [RVGL] Camera issues since 19.0819 update
Replies: 29
Views: 18141

Re: [RVGL] Camera issues since 19.0819 update

Either I am doing something wrong, or I do not experience the problems in the point #1.

As for the #2, I see nothing extraordinary – camera works, at least from my experience, just like before.

Can you provide some video or at least a pic, how it looks on your end?
by ZipperZbieracz
Thu Aug 22, 2019 6:21 pm
Forum: Time Trials
Topic: Time Trials: Museum 2
Replies: 28
Views: 78820

Re: Time Trials: Museum 2

Look like my semi-pro time is not listed :eyes:
by ZipperZbieracz
Wed Aug 21, 2019 3:35 pm
Forum: Competitions & Online Racing
Topic: RV House News
Replies: 47
Views: 245659

Re: RV House News

RVHouse Colors names: * Blue : Completely connected. * Brown : Completely connected, NAT cone detected (Closed Ports) [Others can see it just like that, except you and LAN] * Light blue : P2P Connected, but not centralized (Sometimes it can be the RVH server, which was changed). Or inactivity, it i...
by ZipperZbieracz
Wed Aug 21, 2019 10:41 am
Forum: Suggestions
Topic: [Done] Track "searcher" in the Best Trial Times menu window
Replies: 1
Views: 2072

[Done] Track "searcher" in the Best Trial Times menu window

I have a suggestion to add a possibility to search for a specific track in the "Best Trial Times" window by writing down the name of the track or a part of it with " *xyz ", the same way it is done right now with tracks and cars in their selection menus. This would make it much e...
by ZipperZbieracz
Mon Aug 19, 2019 12:50 pm
Forum: RVGL News
Topic: [RVGL Release] 19.0819a
Replies: 4
Views: 12994

Re: [RVGL Release] 19.0819a

20 years and still driving forward! :yeti:
by ZipperZbieracz
Thu Aug 08, 2019 8:28 pm
Forum: Suggestions
Topic: HUD Lap Indication
Replies: 3
Views: 2794

Re: HUD Lap Indication

Yeah of course know that's why I know that adding it to every lap would obstruct the view. I personally have "last lap" indicator switched off for that reason, it's also a distractor as well
by ZipperZbieracz
Thu Aug 08, 2019 4:41 pm
Forum: Suggestions
Topic: HUD Lap Indication
Replies: 3
Views: 2794

Re: HUD Lap Indication

Nah not necessary, would also obstruct the field of view
by ZipperZbieracz
Thu Aug 08, 2019 4:40 pm
Forum: Suggestions
Topic: Sub Folders / Categories for cars and tracks
Replies: 2
Views: 2196

Re: Sub Folders / Categories for cars and tracks

They're sorted alphabetically, except for stock and DC tracks and cars. You can also type the beginning of the name of a car/track you want in the selection menu, as well as find by part pf it's name with a star at the beginning, like " *abc "
by ZipperZbieracz
Wed Aug 07, 2019 11:16 am
Forum: Help & Bug Reports
Topic: Skittish controls?
Replies: 4
Views: 4046

Re: Skittish controls?

Practice to drive better, avoid slippery surfaces, don't hold turn buttons for too long but rather modulate the turning, dump volatile cars like Humma and use cars with stiffer handling, things like that. It's doable, there are people driving Humma on a daily basis so it's totally possible to do wha...
by ZipperZbieracz
Wed Aug 07, 2019 9:04 am
Forum: Suggestions
Topic: Marking Time Trial times as CHT
Replies: 0
Views: 3633

Marking Time Trial times as CHT

I have a suggestion to mark the time trial times that were made with instances OFF (and wrong stock car parameters if it is not implemented yet) as CHT. Instances OFF allow for a much faster raceline, and instances are an integral part of tracks so making a time without them should be considered che...