Search found 388 matches

by 607
Wed May 01, 2019 3:14 pm
Forum: Suggestions
Topic: Skip cup ceremony?
Replies: 6
Views: 9697

Re: Skip cup ceremony?

I know the game saves the progress if you alt+f4 the game, but the time gain would be either nonexistent or 2 seconds at most which makes this feature near to useless, but whatever it could be added just like skipping the intro when opening the game I'm pretty sure people do use it, so it must be f...
by 607
Tue Apr 30, 2019 5:49 pm
Forum: The Bar
Topic: Global Star in Mysterious Toy-Volt Factory
Replies: 5
Views: 8612

Re: Global Star in Mysterious Toy-Volt Factory

Ah, got it. I can get it on Junior RC, Console or Arcade, just not on Simulation.
Are Zipper, Kiwi and Xarc playing on either of those modes? :shock: ( :P )
by 607
Tue Apr 30, 2019 3:37 pm
Forum: The Bar
Topic: Global Star in Mysterious Toy-Volt Factory
Replies: 5
Views: 8612

Global Star in Mysterious Toy-Volt Factory

Hey! We've got a mystery going on in Xarc's Mysterious Toy-Volt Factory . ;) I can't collect the star with Dust Mite, as you can see here . However, it seems like other people can. I updated my RVGL and redownloaded and installed Dust Mite from RVZ, and also updated the track from RVZ. Can you get it?
by 607
Tue Apr 23, 2019 2:45 pm
Forum: Suggestions
Topic: More AI in the race
Replies: 5
Views: 11960

Re: More AI in the race

I wonder, too! 16 seems enough in most cases, but it could be fun now and then. On most tracks however, the starting grid wouldn't fit, I'm afraid. The cars could be spawned on top of each other, I guess... it'd create quite a mess, but with so many cars there would be a big mess at the start of the...
by 607
Tue Apr 23, 2019 2:44 pm
Forum: Help & Bug Reports
Topic: Changing the amount of laps in championship
Replies: 2
Views: 6400

Re: Changing the amount of laps in championship

Custom championships are in fact planned!
Huki on Discord, March 11th wrote:
how far into development are the custom championships?
only in planning stage so far, but maybe it would be done for the next release :eyes:
How many races can be in a custom championship?
unlimited, depends on when host decides to end it
by 607
Tue Apr 09, 2019 4:41 pm
Forum: Suggestions
Topic: Second set of keybinds
Replies: 3
Views: 7681

Re: Second set of keybinds

I would like to be able to switch around the keybinds of different players. But that's not relevant to this topic.
by 607
Fri Apr 05, 2019 11:09 am
Forum: Work in Progress
Topic: Jura
Replies: 9
Views: 24954

Re: Jura

Aw, I thought there would be an update. :P
by 607
Tue Apr 02, 2019 6:27 pm
Forum: The Bar
Topic: Re-Volt LEGO® models
Replies: 11
Views: 49092

Re: Re-Volt LEGO® models

Kiwi wrote: Sun Mar 31, 2019 10:45 am I have quite a lot of green parts, because I grew up in the early 90's, and a lot of models with the fictional Octan-brand (green, red, white) came out at this time. :)
Ah, right! The icon for Lego Racers' turbo. :)
by 607
Sat Mar 30, 2019 7:10 pm
Forum: The Bar
Topic: Re-Volt LEGO® models
Replies: 11
Views: 49092

Re: Re-Volt LEGO® models

Very impressive!
I'm also impressed by your parts. Having 4 of those 'raster' (I've no idea of the name) pieces in green? Very nice though, it looks a lot better than it would as a pc screenshot.
by 607
Sun Mar 17, 2019 8:46 pm
Forum: Suggestions
Topic: A new third intro splash screen
Replies: 6
Views: 11413

Re: This as third loading Screen

Huki wrote: Tue Mar 12, 2019 10:46 pm it's true that the Probe animation glitches towards the end sometimes, and I discovered why that happens. It's hopefully fixed for the next release.
Aw, I really liked that! :P
I didn't know it happened with the stock assets, though (my intro has been edited).
by 607
Sat Feb 02, 2019 9:41 am
Forum: The Bar
Topic: Introductions
Replies: 51
Views: 723198

Re: Introductions

krobelit wrote: Sat Feb 02, 2019 1:16 am I've been playing this game for as long as I remember
That doesn't say much if we don't know when you were born! ;)
by 607
Wed Jan 30, 2019 5:47 pm
Forum: Work in Progress
Topic: Nali-Pa-Haven Diary
Replies: 8
Views: 22196

Re: Nali-Pa-Haven Diary

Hey, cool. :)
by 607
Mon Jan 28, 2019 11:50 am
Forum: The Bar
Topic: Introductions
Replies: 51
Views: 723198

Re: Introductions

I'm 607. My father, Kiezel, started playing Re-Volt when it was released on Abandonia, in late 2006. I watched him do a race in Botanical Garden, and I wanted to play it as well. As a kid, I was often allowed one race a day, so my favourite track was The Mines of Alderon, as it was the longest we ha...
by 607
Mon Jan 28, 2019 11:24 am
Forum: The Bar
Topic: 20th Re-Volt Anniversary
Replies: 13
Views: 26070

Re: 20th Re-Volt Anniversary

Heh, I guess it would be cool to be able to play the original game again. :P
It's cool that you're thinking about this anniversary coming up, and actually created a forum topic and a Discord channel! I wasn't expecting as much.
by 607
Wed Jan 23, 2019 4:15 pm
Forum: Suggestions
Topic: Time Trial Replays
Replies: 5
Views: 4254

Re: Time Trial Replays

I remember there was a program that showed .laplocal files outside of Re-Volt, and had an option for viewing multiple ghosts at once.
by 607
Tue Jan 01, 2019 9:15 am
Forum: Creations
Topic: RV Car Studio goes open source
Replies: 2
Views: 7471

Re: RV Car Studio goes open source

Woah, that looks cool! I'll remember that for when I want to make an All's Fair car.
by 607
Fri Dec 28, 2018 9:46 am
Forum: Work in Progress
Topic: StuntGP - someone? something? (SGPRV)
Replies: 14
Views: 28232

Re: StuntGP - someone? something? (SGPRV)

That is cool!
by 607
Thu Dec 27, 2018 7:24 pm
Forum: Work in Progress
Topic: Spa-Volt Diary
Replies: 79
Views: 246299

Re: Spa-Volt Diary

Thank you Huki. The reason I didn‘t added loadlevel images, is the 15MB filesize-limit of RVZ. That‘s also the reason why I had to reduced the quality of the music and sound effects quite a lot. Also the textures are only 512x512. I know I could provide a higher quality version sonewhere else, but ...
by 607
Thu Dec 27, 2018 7:21 pm
Forum: Website
Topic: Spam-Users
Replies: 26
Views: 85922

Re: Spam-Users

Huh, strange. I wonder what's the origin, and if there are multiple.
by 607
Sat Dec 22, 2018 6:28 pm
Forum: Suggestions
Topic: Support for Virtual Reality in Re-Volt
Replies: 2
Views: 2877

Re: Support for Virtual Reality in Re-Volt

Do you have any design ideas? :) As in, what it could be used for, and in what ways?
by 607
Tue Dec 18, 2018 10:42 am
Forum: Help & Bug Reports
Topic: [SOLVED] [RVGL] Sliders collision not working
Replies: 12
Views: 11657

Re: [SOLVED] [RVGL] Sliders collision not working

Are you sure? It's highly unlikely that the bug still exists. Have you checked your version of RVGL, and can you provide more details? (the track, game mode, ...) Aah, my memory was mistaken then, sorry. :grimacing: I have not yet updated my main installation, I see (only my I/O one). I was confuse...
by 607
Mon Dec 10, 2018 8:40 pm
Forum: Help & Bug Reports
Topic: [SOLVED] [RVGL] Sliders collision not working
Replies: 12
Views: 11657

Re: [SOLVED] [RVGL] Sliders collision not working

You can still drive through slider doors. :D But it does seem to be much less frequent than in older versions (I haven't tested against an older version, just against my memory).
by 607
Mon Nov 26, 2018 10:10 am
Forum: Help & Bug Reports
Topic: [SOLVED] [RVGL] Sliders collision not working
Replies: 12
Views: 11657

Re: [RVGL] Sliders collision not working

That's a fun cause!
by 607
Tue Nov 13, 2018 8:20 pm
Forum: Work in Progress
Topic: Jura
Replies: 9
Views: 24954

Re: Jura

Cool! :)