Search found 31 matches

by Skarma
Wed Feb 10, 2021 2:56 pm
Forum: Help & Troubleshooting
Topic: The problem and misunderstanding of loading a car in the Re-volt Zone.
Replies: 6
Views: 202

Re: The problem and misunderstanding of loading a car in the Re-volt Zone.

Your texture files are way way too big. RVZ has a file size limit of 15MB, just one of your textures is 12MB alone. You can save them as PNG and rename the extension to BMP to significantly cut down the file size. Also, 2048 x 2048 is excessively unnecessary, you could make that a lot smaller.
by Skarma
Wed Feb 10, 2021 10:15 am
Forum: Help & Troubleshooting
Topic: The problem and misunderstanding of loading a car in the Re-volt Zone.
Replies: 6
Views: 202

Re: The problem and misunderstanding of loading a car in the Re-volt Zone.

Your folder structure should be the same as below:

Code: Select all

cars/carfolder/carfileshere
When you upload, the bar may get stuck at 100%. If this happens then assume it went through.
by Skarma
Fri Jan 29, 2021 3:20 pm
Forum: The Bar
Topic: Unfair Discord ban
Replies: 7
Views: 370

Re: Unfair Discord ban

1 blocked message -- Click to see message. Why hello there. Hi. I got unfairly banned for NSFW profile picture... Put two and two together, will you... ...and swearing from your Re-Volt Discord server. Swearing isn't explicity against the rules. You simply told authority to f u ck off when they ask...
by Skarma
Tue May 05, 2020 12:04 am
Forum: Help & Troubleshooting
Topic: My mod is white and it is flying
Replies: 9
Views: 3630

Re: My mod is white and it is flying

I can't help further without seeing the model in question myself.
by Skarma
Sat May 02, 2020 2:19 am
Forum: Help & Troubleshooting
Topic: My mod is white and it is flying
Replies: 9
Views: 3630

Re: My mod is white and it is flying

I also have this problem after exporting the car to RV, it has no texture, Same thing. The car either has no mapping or no texture assigned to it. Make sure the TPAGE path in the parameters is also correct. I can't export the vehicle's Hull (in fact I can, but it doesn't seem to work in the game) T...
by Skarma
Mon Apr 27, 2020 2:51 pm
Forum: Help & Troubleshooting
Topic: My mod is white and it is flying
Replies: 9
Views: 3630

Re: My mod is white and it is flying

The model either has no mapping or texture assigned. You need to import it into Blender and map it or just assign the texture in the UV window and export it.
by Skarma
Mon Mar 23, 2020 11:24 am
Forum: Tools, Creations & Resources
Topic: RV Car Database
Replies: 6
Views: 3339

Re: RV Car Database

Thanks for the times, Kiwi. I managed to improve on a lot of them myself, I've now added these times to the database.

I'm going to use the original post future for posting changes and dates for latest updates.
by Skarma
Fri Mar 20, 2020 6:34 pm
Forum: Tools, Creations & Resources
Topic: RV Car Database
Replies: 6
Views: 3339

RV Car Database

Click here to view the database. Last Update: 17/07/2020 - 22:55 UTC - Recent changes: Added new recent times, added new custom cars, updated IO section, added a new section for IO Bonus pack. The RV Car Database aims to keep an accurate track record of cars' statistics & lap times, the ultimate go...
by Skarma
Mon Sep 30, 2019 4:37 pm
Forum: Work in Progress
Topic: Stockification #1: Reliance
Replies: 0
Views: 2863

Stockification #1: Reliance

As mentioned on the Discord server, I'd like to continue working on stocklike cars but I currently do not possess the knowhow when it comes to making a new skin of decent quality. A number of you might also remember I have a ton of unfinished conversions from years ago that I've since deemed unworth...
by Skarma
Sun Sep 29, 2019 11:40 pm
Forum: General
Topic: Month in Review
Replies: 3
Views: 3872

Re: Month in Review

I really like this idea, lets keep this going.
by Skarma
Mon Jul 29, 2019 7:50 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 3561

Re: RVZ Submission Error

Your car was rejected several days ago so you could upload your corrected version. You should've received an e-mail telling you this.
by Skarma
Mon Jul 22, 2019 2:57 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 3561

Re: RVZ Submission Error

I was referring to the fact that both the front and back wheels each have inconsistent engineratios between them. You have 22,000 on the front left, 12,000 on the front right and it's reversed on the rear wheels. This gives the car the undesired quality of pulling slightly to the left when launching...
by Skarma
Mon Jul 22, 2019 2:13 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 3561

Re: RVZ Submission Error

Your car is there. If this happens in future, it's safe to assume it's gone through. RVZ was never properly finished so many are unaware that this is the case.

Seeing as I can get through to you now, are the engineratios on the wheels intentional?
by Skarma
Mon Jul 22, 2019 2:10 pm
Forum: Work in Progress
Topic: Open-Volt Project
Replies: 36
Views: 11502

Re: Open-Volt Project

There is not a car editor that allow you to "live edit" the car parameters and directly see the result in-game Technically, there is. Running RVGL with dev mode enabled, pressing CTRL + R at any time instantly refreshes the currently selected car with it's latest changes. Seeing as users can edit t...
by Skarma
Thu Jul 18, 2019 3:00 am
Forum: Suggestions
Topic: Suggestion regarding RNG pick-up selection
Replies: 14
Views: 3386

Re: Suggestion regarding RNG pick-up selection

Again this "split of community" is meme that never realized itself in any game other already long-dead games like Quake Arena. Except that is precisely what happened to this game's online scene several years ago, when players were bouncing back and forth between at least five or so different patche...
by Skarma
Thu Jun 20, 2019 8:48 am
Forum: The Bar
Topic: Discord vs. Open Internet
Replies: 2
Views: 2388

Re: Discord vs. Open Internet

Car or track suggestion board (Same as in Discords #suggestions channel) Just want to chime in here and say that I entirely agree with this, but I think a subforum could be for all stocklike customs rather than limiting it to suggestions just for the I/O pack. I know that the latter part is the mai...
by Skarma
Mon Feb 25, 2019 9:44 am
Forum: Bug Reports
Topic: [Closed] Translucency on cars
Replies: 1
Views: 4172

[Closed] Translucency on cars

I don't think this is actually a bug by design and I'm unsure where else to post this but it's something I've always been curious about. If a car with any translucent polygons inevitably repositions during a race, the translucency is lost until a new race is started. https://cdn.discordapp.com/attac...
by Skarma
Tue Feb 12, 2019 2:51 am
Forum: Work in Progress
Topic: Car créator
Replies: 15
Views: 19758

Re: Car créator

Image

Expect it soon, Or something...
by Skarma
Wed Feb 06, 2019 6:22 pm
Forum: Time Trials
Topic: Time Trials: Ghost Town 2
Replies: 21
Views: 11904

Re: Time Trials: Ghost Town 2

Panga TC
► Show Spoiler
by Skarma
Wed Feb 06, 2019 6:21 pm
Forum: Time Trials
Topic: Time Trials: Ghost Town 1
Replies: 23
Views: 12180

Re: Time Trials: Ghost Town 1

Panga TC
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by Skarma
Wed Feb 06, 2019 6:09 pm
Forum: Time Trials
Topic: Time Trials: Museum 1
Replies: 21
Views: 15398

Re: Time Trials: Museum 1

Panga TC
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by Skarma
Wed Feb 06, 2019 6:09 pm
Forum: Time Trials
Topic: Time Trials: Supermarket 1
Replies: 20
Views: 12201

Re: Time Trials: Supermarket 1

Panga TC
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by Skarma
Wed Feb 06, 2019 6:08 pm
Forum: Time Trials
Topic: Time Trials: Museum 2
Replies: 24
Views: 18071

Re: Time Trials: Museum 2

Panga TC
► Show Spoiler