Search found 381 matches

by Kiwi
Thu Jun 20, 2019 8:29 pm
Forum: The Bar
Topic: Favourite Custom Tracks
Replies: 4
Views: 190

Favourite Custom Tracks

Hello everyone. I would like to know, which are your favourite Re-Volt custom tracks? I want to begin with mine. It's pretty hard, but I will also try to rank them. Inside the spoilers you can find a short comment about every track. 1. Jailhouse Rock 2009, by Human. In my opinion, this is the most p...
by Kiwi
Thu Jun 20, 2019 4:02 pm
Forum: Tools, Creations & Resources
Topic: Jailhouse Rock: Reversed
Replies: 8
Views: 215

Re: Jailhouse Rock: Reversed

I've corrected an VisiBox issue, as reported by URV:

Image

Please re-download.
by Kiwi
Thu Jun 20, 2019 8:37 am
Forum: The Bar
Topic: Re-Volt Repaint Contest Fourth Month #newrvrc10
Replies: 5
Views: 17490

Re: Re-Volt Repaint Contest Fourth Month #newrvrc10

Thank you for the information, Norfair. This means that Trixed is not hosting this competition anymore?

A lot of people contacted me by PM in the past, I can‘t see a reason why it should not work at your end. I will check my settings once more, and will try to PM you.
by Kiwi
Tue Jun 18, 2019 7:57 pm
Forum: Bug Reports
Topic: [RVGL] Slider SFX volume
Replies: 1
Views: 1828

Re: [RVGL] Slider SFX volume

Info for all map creators: A possible workaround for this issue is to replace the sldropen.wav and sldrclos.wav with an "empty" sound file, and place a custom 3d sound object at the center of the slider instead. The "fade away" effect works fine with this type of sounds and feels more realistic. A t...
by Kiwi
Tue Jun 18, 2019 7:45 pm
Forum: Suggestions & Problems
Topic: Avatar/Smiley issues
Replies: 4
Views: 171

Re: Avatar/Smiley issues

Thanks a lot Marv. I can confirm, that it's working for me now. :)
by Kiwi
Tue Jun 18, 2019 7:41 pm
Forum: The Bar
Topic: Re-Volt Repaint Contest Fourth Month #newrvrc10
Replies: 5
Views: 17490

Re: Re-Volt Repaint Contest Fourth Month #newrvrc10

As the deadline was reached already: I was the only one who submitted a skin for this month? :(
by Kiwi
Tue Jun 18, 2019 7:11 pm
Forum: Tools, Creations & Resources
Topic: Jailhouse Rock: Reversed
Replies: 8
Views: 215

Re: Jailhouse Rock: Reversed

I will keep it that way anyway. I don't think it's that big issue that the shortcut is now slightly different.
by Kiwi
Tue Jun 18, 2019 6:05 pm
Forum: Tools, Creations & Resources
Topic: Jailhouse Rock: Reversed
Replies: 8
Views: 215

Re: Jailhouse Rock: Reversed

This shortcut (screenshot from normal version): https://cloud.jungfrau.net/share/rv/jailhousershortcut.jpg Yellow is the "shortcut" in the normal version, green the new reverse version one. I placed the star on a slightly different position. You still can take the shortcut to get the star, but the p...
by Kiwi
Mon Jun 17, 2019 7:34 pm
Forum: Tools, Creations & Resources
Topic: Jailhouse Rock: Reversed
Replies: 8
Views: 215

Jailhouse Rock: Reversed

I made a Reverse Version for Human’s Jailhouse Rock . The upgrade does not touch any files from the track’s normal version, so it’s 100% Online multiplayer compatible with the I/O-Pack version from Jailhouse Rock. The Reverse Version follows exactly the same path as the normal version. I only had to...
by Kiwi
Wed Jun 12, 2019 7:51 pm
Forum: Tools, Creations & Resources
Topic: Beehive Valley Adventures
Replies: 3
Views: 1867

Re: Beehive Valley Adventures

Hello everyone. I've uploaded a Bugfix-Update for Beehive Valley Adventures to RVZ . The issue with the Repo-trigger behind one of the waterfalls in the Fairy River Area is solved now: https://cloud.jungfrau.net/share/rv/bhvrepo.jpg Version 1.1: + Some more Repo-trigger were added, to avoid falling ...
by Kiwi
Wed Jun 12, 2019 6:43 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 14
Views: 59888

Re: Kiwi's Carskins

My newest skin is named Magma , and it's for Xarc and PaintHeart's Afterburner . First I wanted to make a "Pride" skin for the car, but after fiddling around for more than a hour with the rainbow flag without getting a satisfying result, I turned it into something completly different...but see yours...
by Kiwi
Wed Jun 12, 2019 6:00 pm
Forum: Tools, Creations & Resources
Topic: Re-Volt Sponsors
Replies: 1
Views: 87

Re-Volt Sponsors

Can someone please post the PNG with all the Re-Volt sponsors on it, so it's also available here at the forum?
(Users of Discord's #cars channel should know what I mean).

If someone made their own sponsors and want them to share, you can also do this here in this thread. :)
by Kiwi
Wed Jun 12, 2019 4:58 pm
Forum: The Bar
Topic: Discord vs. Open Internet
Replies: 2
Views: 165

Discord vs. Open Internet

It would be nice to have some things on the Re-Volt I/O website, which are now exclusively inside the Discord channels. The website and the forum are available for the public, a lot more people could be reached this way, without the need to force people to use the Discord service. News and Announcem...
by Kiwi
Wed Jun 12, 2019 4:21 pm
Forum: Suggestions & Problems
Topic: Avatar/Smiley issues
Replies: 4
Views: 171

Avatar/Smiley issues

Since yesterday, a lot of avatars and smilies does not work anymore.

Avatar Example:
► Show Spoiler
by Kiwi
Tue Jun 11, 2019 4:10 pm
Forum: The Board
Topic: Deleting Inactive Users
Replies: 30
Views: 648

Re: Deleting Inactive Users

Hello, I'm Bummel the Tank-engine.
by Kiwi
Mon Jun 10, 2019 12:11 pm
Forum: Competitions & Online Racing
Topic: Themed Lego Extreme Track Competition
Replies: 13
Views: 6631

Re: Themed Lego Extreme Track Competition

Only 2 entries...what a shame. I thought a lot more people planned to work on a track. :(

Very nice work Alex. Next time I will also do a racing track and not a stunt arena. :)
by Kiwi
Sat Jun 08, 2019 5:07 pm
Forum: The Bar
Topic: Re-Volt Repaint Contest Fourth Month #newrvrc10
Replies: 5
Views: 17490

Re: Re-Volt Repaint Contest Fourth Month #newrvrc10

Here my entry for this months contest! Candy Express for Xarc's Eatium . Entry at my archive page: https://kiwis.rv.gl/skins/amateurs/candyexpress/ EDIT: I have updated the skin on June 12th. There was an issue with the wheel color. Please re-download. [/color] https://kiwis.rv.gl/files/candyexpress...
by Kiwi
Fri Jun 07, 2019 7:17 pm
Forum: Tools, Creations & Resources
Topic: Beehive Valley Adventures
Replies: 3
Views: 1867

Re: Beehive Valley Adventures

VaidX47 wrote:
Fri Jun 07, 2019 4:46 pm
Spoiler: (cleared?)
► Show Spoiler
by Kiwi
Fri Jun 07, 2019 3:32 pm
Forum: Tools, Creations & Resources
Topic: Beehive Valley Adventures
Replies: 3
Views: 1867

Beehive Valley Adventures

After 1 month of work I've released my entry for the Themed Lego Extreme Track Competition today. The map is called Beehive Valley Adventures , and it's a Stunt Arena. Here some screenshots: https://kiwis.rv.gl/files/bhv0-1024x593.jpg https://kiwis.rv.gl/files/bhv7-1024x593.jpg https://kiwis.rv.gl/f...
by Kiwi
Fri Jun 07, 2019 3:24 pm
Forum: Competitions & Online Racing
Topic: Themed Lego Extreme Track Competition
Replies: 13
Views: 6631

Re: Themed Lego Extreme Track Competition

I have finished my entry for the competition today :)
Wichilie, I've sent you the download link.

Image
by Kiwi
Fri Jun 07, 2019 6:48 am
Forum: Bug Reports
Topic: [RVGL] Slider SFX volume
Replies: 1
Views: 1828

[RVGL] Slider SFX volume

In RVGL 15.1220a the following fix was implemented: [Audio] - Fixed loud sfx volume, now uses an exponential volume curve that fades away quickly as you move away from the source. Also fixed an inconsistency in panning. I don't know how this exactly works, but it seems the "fade away" does not work ...
by Kiwi
Thu Jun 06, 2019 6:31 am
Forum: Help & Troubleshooting
Topic: train.m Object
Replies: 2
Views: 1761

Re: train.m Object

Thanks for this source code snippet and the describtion. Yes, this make sense.

As a change of this behaviour (replacing "-400" with the initial position of the object) would have bad influence to train objects placed on old tracks, this couldn't be changed in future RVGL releases, I guess.
by Kiwi
Wed Jun 05, 2019 9:18 am
Forum: Help & Troubleshooting
Topic: train.m Object
Replies: 2
Views: 1761

train.m Object

How does the train.m object works exactly? If I place a customized train object (Replaced models: train.m, train2.m, train3.m; Replaced NCP: train.ncp; Replaced sounds: train.wav, whistle.wav) on my map on location (a1), it moves in one direction, until it reach point (z1). It respawns on point (y1)...
by Kiwi
Wed Jun 05, 2019 8:57 am
Forum: Suggestions
Topic: Increasing fob limit
Replies: 3
Views: 17586

Re: Increasing fob limit

Update: I found out, what is the actual problem when placing more then 64 stars in a Stunt Arena map. I placed 100 stars. Collecting 0-64 stars works without any issues. The progress will saved correctly after quitting RVGL. Collecting stars number 65-100 also works without any issues, as long you d...
by Kiwi
Fri May 31, 2019 10:41 am
Forum: Suggestions
Topic: Increasing fob limit
Replies: 3
Views: 17586

Re: Increasing fob limit

I just found out, that the limit of 64 possible stars in a stunt arena track is not correct. In the RVGL documentation it is stated like this: Supporting Game Modes Practice: User tracks can be played in Practice mode. Add a single star object for this mode. When the player finds and catches it, the...