Search found 322 matches

by Kiwi
Tue Apr 16, 2019 11:25 am
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Today in the night Norfair posted a skin for Mighty's TT Raider in the Discords #cars channel. I was impressed by the quality of this skin. I never thought that TT Raider can look that good, because the tires from the original car always bugged me. So I got inspired, and did my own TT Raider repaint...
by Kiwi
Mon Apr 15, 2019 1:29 pm
Forum: Tools, Creations & Resources
Topic: RVGL Plus Pack
Replies: 4
Views: 210

Re: RVGL Plus Pack

The R-version of Sakura was made for the I/O track pack. It's not included in the RVZ download of Sakura. You can get the reversed version of Sakura by downloading either the I/O track pack, or the Plus Pack.
by Kiwi
Mon Apr 15, 2019 9:47 am
Forum: Tools, Creations & Resources
Topic: RVGL Plus Pack
Replies: 4
Views: 210

Re: RVGL Plus Pack

https://kiwis.rv.gl/files/rvglplusbanner2.png The Plus Pack was updated from version 19.0407 to 19.0415! Please re-download the Plus Pack, so you are on the latest version. + Changes to match I/O Pack version 19.0414 + Added Reversed Version for Radioactive Garden + New skins for Plus Pack cars ---...
by Kiwi
Mon Apr 15, 2019 9:18 am
Forum: Tools, Creations & Resources
Topic: Radioactive Garden: Reversed
Replies: 0
Views: 65

Radioactive Garden: Reversed

I did a Reversed Version for Urnemanden’s track Radioactive Garden . The upgrade does not touch any files from the normal track version, so it's 100% Online multiplayer compatible with the I/O pack version of the track. The download also includes a new track picture. The Reversed Version follows exa...
by Kiwi
Sun Apr 14, 2019 9:20 am
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Artair ( Download from RVZ ) is a car I did together with Mighty Cucumber. For some reason there were people who thought Artair stands for Arctic Air , but this is completly wrong. Artair is a word from the old scotish gaelic language, and it‘s related to my real life name. You pronounce it like „ ...
by Kiwi
Thu Apr 11, 2019 7:28 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

I really like DRJ-61 by Phimeek ( Download from RVZ ). That's why I added the car to the Plus Pack , and that's also why I did a skin for it in the last days. The skin use the same design as the Co-Work between Kipy and me, BigChief . But to be honest, I like it on DRJ-61 much more. :) =============...
by Kiwi
Mon Apr 08, 2019 7:41 am
Forum: Tools, Creations & Resources
Topic: RVGL Plus Pack
Replies: 4
Views: 210

RVGL Plus Pack

https://kiwis.rv.gl/files/rvglplusbanner2.png RVGL Plus (Or simply "Plus Pack") is a package with additional Re-Volt content, compiled especially (but not only for) competitive Re-Volt sessions . It is an alternative to the famous I/O track- and car-packs, but with a focus on competitive races, whe...
by Kiwi
Sat Apr 06, 2019 3:25 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Last summer I've released a remodel of R6 Turbo/Sizzler. It's called R6 Extreme . It's probably the car I personally love most of all the cars I made until now. I don't know exactly why...the car was not that much work, but I think everything fits perfectly, visually and parameter-wise. I will relea...
by Kiwi
Sun Mar 31, 2019 10:45 am
Forum: The Bar
Topic: Re-Volt LEGO® models
Replies: 4
Views: 318

Re: Re-Volt LEGO® models

I have quite a lot of green parts, because I grew up in the early 90's, and a lot of models with the fictional Octan-brand (green, red, white) came out at this time. :)
by Kiwi
Sat Mar 30, 2019 12:30 pm
Forum: Tools, Creations & Resources
Topic: Mystery car mod w/ skins and install script
Replies: 2
Views: 157

Re: Mystery car mod w/ skins and install script

It would be nice to see some pictures of the mod in this thread.
I guess a lot of people would like to see what they will install, before downloading.
by Kiwi
Fri Mar 29, 2019 9:34 pm
Forum: Tools, Creations & Resources
Topic: ToySoldierz: Reversed
Replies: 6
Views: 197

Re: ToySoldierz: Reversed

I think I don‘t understand. The sound is working also this way. Should I move the file and update the download anyway? (The sound will only be used in the R version)
by Kiwi
Fri Mar 29, 2019 7:14 pm
Forum: Tools, Creations & Resources
Topic: ToySoldierz: Reversed
Replies: 6
Views: 197

Re: ToySoldierz: Reversed

Removing the part was not necessary, but I wanted to do it this way, so the R-version brings some diversity to the track. Also, we are lacking very short tracks in Re-Volt, that was another reason why I "removed" this part.
by Kiwi
Fri Mar 29, 2019 7:03 pm
Forum: The Bar
Topic: Re-Volt LEGO® models
Replies: 4
Views: 318

Re: Re-Volt LEGO® models

Today we are building Col. Moss out of LEGO® bricks! :) I made the model out of 78 parts. Download Instruction manual (PDF, 573 kb) List of needed LEGO® parts This is how the model looks like: https://kiwis.rv.gl/files/legocolmoss.jpg Step-by-Step instruction: https://kiwis.rv.gl/files/Col-Moss_page...
by Kiwi
Fri Mar 29, 2019 8:57 am
Forum: Tools, Creations & Resources
Topic: ToySoldierz: Reversed
Replies: 6
Views: 197

ToySoldierz: Reversed

I did a Reversed Version for Skitch2’s track ToySoldierz . The upgrade does not touch any files from the normal track version, so it's 100% Online multiplayer compatible with the original track. The download also includes a new stock-like track picture. The track is about 100m shorter then the norma...
by Kiwi
Mon Mar 25, 2019 2:53 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Zipperzb posted some pictures from cars (I think it was a Dodge Viper and a Corvette C6) from NFS Most Wanted in Discord at the weekend, which I took as inspiration for this new skins for Zipper . Again, the very limiting Zipper-mapping was really challenging to work with, but I like how the skins t...
by Kiwi
Sun Mar 24, 2019 1:39 pm
Forum: The Bar
Topic: Re-Volt LEGO® models
Replies: 4
Views: 318

Re-Volt LEGO® models

At the beginning of last year I tried to rebuild some of the Re-Volt cars with my old LEGO® bricks. Now, one year later, I decided to create building instructions for this models, so you also can do them. It's the perfect decoration object for every real Re-Volter! 8-) Today I want to begin with RC ...
by Kiwi
Sat Mar 23, 2019 6:42 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Yesterday I had a look, if there are any stock-cars where not a single alternative skin is available. I've found only one: The most beloved Genghis Kar ! Reason enough for me, trying to do a skin. And this was not so easy. First I wanted to make a evil black skin, but Genghis Kar is one of the model...
by Kiwi
Tue Mar 19, 2019 4:43 am
Forum: Suggestions
Topic: [RVGL] Launch commands and special keyboard options
Replies: 6
Views: 167

Re: [RVGL] Launch commands and special keyboard options

Are there any reason, why those kind of additional options won't be added to the in-game menus? Maybe a technical one? Somehow I don't understand why some of the options are available, and some are not. At the current state (also with a well written documentation) it is not so user-friendly.
by Kiwi
Mon Mar 18, 2019 11:53 am
Forum: Suggestions
Topic: [RVGL] Launch commands and special keyboard options
Replies: 6
Views: 167

Re: [RVGL] Launch commands and special keyboard options

Personally I never had issues with configuring this kind of things via ini-files or start-parameters. But especially for newbees it's very hard, and I guess a lot of people don't even know that there are all this possibilities available. So I definitly support point 1 and 2. What exactly you mean wi...
by Kiwi
Mon Mar 18, 2019 11:44 am
Forum: Suggestions
Topic: [RVGL] Result screen for spectators and in replay
Replies: 1
Views: 101

Re: [RVGL] Result screen for spectators and in replay

Especially point 1 (and in combination point 3) would be very useful, especially for hosts. I'm often hosting but spectating the races. But it's pretty hard to get a good overview over the race - for example if all players already finished. A workaround for point 3 would be to deactivate the HUD (by...
by Kiwi
Sat Mar 16, 2019 8:28 pm
Forum: Tools, Creations & Resources
Topic: Kiwi's Carskins
Replies: 8
Views: 882

Re: Kiwi's Carskins

Today I released an update for Panther , which is a colab between Xarc and me. ( Download from RVZ ). I've adjusted the shading, and Kipy helped me in doing a new hul , so the cars collisions are more accurate now. In addition, I wanted to use the chance, and also add a new alternative carskin. I al...
by Kiwi
Sat Mar 16, 2019 10:02 am
Forum: Suggestions
Topic: [RVGL] Muting players
Replies: 3
Views: 179

Re: [RVGL] Muting players

You are right, changing the position of the chat, or add a functionality to hide the chat via a Hotkey - like suggested here), would make this suggestion obsolete.
by Kiwi
Thu Mar 14, 2019 8:30 am
Forum: Suggestions
Topic: [RVGL] Muting players
Replies: 3
Views: 179

[RVGL] Muting players

For hosts it would be nice to have the possibility, to mute certain players, so no chat messages from them will be displayed anymore. (For example by using CTRL + M ). This could be used for players who keep chatting while others in the middle of a race, or for players who do not stop bashing others...
by Kiwi
Tue Mar 12, 2019 2:44 pm
Forum: Suggestions
Topic: [RVGL] Car names at results screen?
Replies: 4
Views: 491

Re: Car names at results screen?

I want to push this topic, because when working on the RVGL Ladder in the last weeks, I had the idea to also display the fastest lap times in the Ladder event results. I could also give additional points ("Kudos") to the persons with the fastest lap times, which would be a very nice addition. Would ...
by Kiwi
Tue Mar 12, 2019 2:25 pm
Forum: Bug Reports
Topic: [RVGL] Car/Track Randomizer
Replies: 5
Views: 735

Re: [RVGL] Car/Track Randomizer

Sorry for bringing this topic back from the grave, after nearly one year.
But I just recognised this entry at the changelog of RVGL release 19.0120a:

Image

Does this means, that there really were issues with the randomizer before this change, @Huki?