Search found 28 matches

by Alex
Sun Jun 16, 2019 4:51 am
Forum: Competitions & Online Racing
Topic: Themed Lego Extreme Track Competition
Replies: 13
Views: 6584

Re: Themed Lego Extreme Track Competition

Congratulations Kiwi!
So well deserved as your track goes far past what one expects from a lego extreme.
Only two entries and 5 votes is a disappointment though.
by Alex
Thu May 16, 2019 11:46 am
Forum: Suggestions
Topic: Random Cars/Tracks without repeats
Replies: 0
Views: 13014

Random Cars/Tracks without repeats

Fairly self explanatory. A separate random mode where repeats are excluded. Alternatively An option to give the host the ability to force everyone to choose the car of their will so they can just use a separate randomizer and remove already chosen options there. That's already doable with tracks and...
by Alex
Thu May 16, 2019 11:20 am
Forum: Competitions & Online Racing
Topic: RVGL Ladder
Replies: 9
Views: 36166

Re: RVGL Ladder

12 point average thats crazy. Great job ZZ
by Alex
Wed May 15, 2019 9:06 am
Forum: General
Topic: Site Updates
Replies: 12
Views: 30813

Re: Site Updates

Header looks really nice. Only link I can think of adding is the content packs one since that one is another major i/o project but other than that I believe you got them all
by Alex
Wed May 01, 2019 6:35 pm
Forum: Suggestions
Topic: More AI in the race
Replies: 5
Views: 4960

Re: More AI in the race

lots of older tracks, especially lego ones, already have problems with 16 cars and upping that would only deepen the issue. an option for 20 cars would have to rearrange the starting grid into something more compact to work in normal gameplay. right now a band-aid solution for singleplayer is replac...
by Alex
Sun Apr 07, 2019 7:26 pm
Forum: Suggestions
Topic: Second set of keybinds
Replies: 3
Views: 4914

Second set of keybinds

A neat quality of life feature to have would be the ability to bind everything to two keys at once.
For example looking back with both q and lmouse or movement with both wasd and arrow keys could be convenient.
by Alex
Sat Sep 08, 2018 5:43 pm
Forum: Work in Progress
Topic: RV Rainbow Road
Replies: 6
Views: 4254

Re: RV Rainbow Road

https://www.youtube.com/watch?v=vfIzoPabgkw
Raceline done. Will still put aesthetic stuff in the background and maybe make minor adjustments
by Alex
Fri Sep 07, 2018 6:48 pm
Forum: Work in Progress
Topic: RV Rainbow Road
Replies: 6
Views: 4254

Re: RV Rainbow Road

Image
After a long LONG time I'm finally working on this again. I'm not planning a reverse mode
by Alex
Fri Sep 07, 2018 12:56 pm
Forum: Tools, Creations & Resources
Topic: Tracks of Alex
Replies: 0
Views: 753

Tracks of Alex

This here is a collection of all the tracks I've made and am making in chronological order. Some are good, some are bad, some are just ok. I've been at it for a bit now and I'd like to have them all in one place so here you go. All of them are on RVZ unless noted. https://cdn.discordapp.com/attachme...
by Alex
Sat Jul 21, 2018 7:22 pm
Forum: Bug Reports
Topic: [RVGL] Fake Pickup Explosion Bug
Replies: 0
Views: 713

[RVGL] Fake Pickup Explosion Bug

Whenever you drop a fake pickup while someone is touching you from behind you explode. I've had this happen in both singleplayer and multiplayer. Could it be that the fake pick gives you a bomb that explodes almost instantly and that bomb passes before it has a chance it explode? I'm not the only on...
by Alex
Wed Jul 04, 2018 3:15 pm
Forum: Work in Progress
Topic: RV Rainbow Road
Replies: 6
Views: 4254

Re: RV Rainbow Road

So I went ahead and got started and things actually turned out fine. The skybox goes really well with the Mario Kart Wii textures. The ufos had to be flattened to make them not terrible to drive on. They're not completely flat though so they still provide a challenge. https://cdn.discordapp.com/atta...
by Alex
Tue Jul 03, 2018 1:11 pm
Forum: Work in Progress
Topic: RV Rainbow Road
Replies: 6
Views: 4254

RV Rainbow Road

Hello from Alex once again! As I was thinking of ideas for a track I was looking at skyboxes in hope of some inspiration and I found a nice space skybox so I thought about what I could do in space. My first thought was Rainbow Road. I looked up all the Rainbow Roads that exist and it turns out I don...
by Alex
Tue Jun 26, 2018 5:47 pm
Forum: Bug Reports
Topic: [SOLVED] [RVGL-MIG] POS Nodes invisible
Replies: 6
Views: 1165

[SOLVED] [RVGL-MIG] POS Nodes invisible

This one is pretty self explanatory. Whenever I set POS nodes the little ball that represents where the node is placed does not exist. I was able to work around it since the xyz thing on selected nodes and the line that connects connected nodes still exist but it was fairly annoying to do.
by Alex
Thu Jun 21, 2018 4:14 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

http://revoltzone.net/tracks/30962/Santorini
Santorini is out! Blasted through makeitgood so much faster than anticipated.
by Alex
Wed Jun 20, 2018 4:17 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

https://streamable.com/v2jbi Here is what is probably going to be the final version of Santorini. Sure I could keep tinkering around on various points but I think it's time to call it done before I never end adjusting stuff. I thought about changing the skybox but I can't find one that I like more t...
by Alex
Tue Jun 19, 2018 2:07 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Turned the flowers into bushes like Kiwi suggested. I think it's an improvement. This turn is going to be the end of me lol

Image
by Alex
Mon Jun 18, 2018 3:25 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Doubled the amount of flowers and I do think it's an improvement. Still not 100% sure though.

Image
by Alex
Fri Jun 15, 2018 11:32 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Thank you r6te, I will definitely implement some of your suggestions. I'm not moving the flower pots though because that would mean that i would have to export the collision again since the last time i exported the .ncp file was before I did the shadows and I don't trust my wacky adventures with the...
by Alex
Wed Jun 13, 2018 12:49 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Thanks Kiwi. I haven't done shadowboxes yet and it's something I'm a bit afraid of. Hopefully it will turn out alright. https://streamable.com/05etv Nearly done with modeling Santorini. There will be some more minor changes but unless something really good comes to me this is it. Makeitgood here I c...
by Alex
Mon Jun 11, 2018 11:28 am
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Here come the shadows! It was quite hard to get the shadows inside blender to work but here we are. Still haven't changed the skybox but I'll get to that soon™. Probably. https://cdn.discordapp.com/attachments/291142162203017226/455693686215409665/screenshot_2018-06-11_13-20-39.png https://cdn.disco...
by Alex
Sun Jun 03, 2018 2:27 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

https://streamable.com/vdee1
Only missing shadows now and I'm done with modeling. Maybe a different skybox too.
by Alex
Sat Jun 02, 2018 11:35 am
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Back again after a short hiatus. Been taking a break and now i'm back and motivated again. https://cdn.discordapp.com/attachments/291142162203017226/452433370849345536/screenshot_2018-06-02_13-27-08.png https://cdn.discordapp.com/attachments/291142162203017226/452433401732136960/Unbenannt.PNG Raceli...
by Alex
Sat May 12, 2018 5:17 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Thank you Kiwi. As far as obstacles go I have added some boxes on the long straight. They are not too hard to avoid though, they're more there to keep you on your toes than to be a difficult obstacle. I initially didn't know what kind of flow the track would have but I have since decided that it wil...
by Alex
Fri May 11, 2018 9:06 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

Video of what I've got so far of Santorini. I'd say I'm about one half to two thirds of the way done with modeling the track. After that comes adding shadows and then MAKEITGOOD. How is the raceline looking so far? I am aware of some of the bugs like part of the large orange building being white or ...
by Alex
Wed May 09, 2018 5:56 pm
Forum: Work in Progress
Topic: Santorini
Replies: 35
Views: 10547

Re: Santorini

This area took a lot longer than most others since I've redone pretty much everything here at least once. The center building in the first screenshot is probably going to get changed too but it's been a while since I've posted something so I thought I might as well post this. Minus that one building...