Search found 108 matches

by URV
Wed Aug 07, 2019 3:15 pm
Forum: Help & Troubleshooting
Topic: Skittish controls?
Replies: 4
Views: 179

Re: Skittish controls?

If, nonetheless, you wish to tackle Humma, check out this video:

https://youtu.be/5pl5xQTmu0A

Even if you don't, some of these tips can be applied to many other cars. Tapping while steering was one of the most valuable lessons I learned when I first watched this.
by URV
Mon Aug 05, 2019 9:24 pm
Forum: General
Topic: [USERSTYLE] Bolt style for the forum (base)
Replies: 8
Views: 172

Re: [USERSTYLE] Bolt style for the forum (base)

I was also thinking that we could really use an "RVL Legacy" theme as well. :P

Image
by URV
Mon Aug 05, 2019 9:02 pm
Forum: General
Topic: [USERSTYLE] Bolt style for the forum (base)
Replies: 8
Views: 172

Re: [USERSTYLE] Bolt style for the forum (base)

Alternatively, we've also got this as a proper theme now. You can change it in the global settings under "my board style".
by URV
Tue Jul 30, 2019 3:51 pm
Forum: Competitions & Online Racing
Topic: Rare Casual I/O cars - Lobby
Replies: 6
Views: 298

Re: Rare Casual I/O cars - Lobby

Agreed, I was thinking the same recently. Are you saying they should replace the casual events during these weeks, or would it be fine as additional events?
by URV
Fri Jul 26, 2019 9:47 pm
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 308

Re: custom ball bearing texture

Good catch. I tested it out earlier on Windows, so it worked fine on my end. Might be good to open up a topic on this in Suggestions later. Any idea if this also happens with the MP3 or MUSIC lines? I know that capitalization never really mattered in car parameters, just in the actual filenames them...
by URV
Fri Jul 26, 2019 1:04 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 308

Re: custom ball bearing texture

Yes, I did mean I tested ENVROLL as well. I took the one from SS Route Re-Volt, which was easy to spot the difference with, and it worked just fine.
by URV
Thu Jul 25, 2019 6:38 pm
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 308

Re: custom ball bearing texture

I tested it earlier today on Sakura and it seemed to work just fine, yeah.
by URV
Thu Jul 25, 2019 10:54 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 308

Re: custom ball bearing texture

Ah, right, I only realized after posting earlier. You also need to edit the .inf file to include the correct paths, like with music. For instance: ENVSTILL 'levels\sakura\custom\envstill.bmp' ENVROLL 'levels\sakura\custom\envroll.bmp' They don't necessarily have to be in the custom folder, so you ca...
by URV
Thu Jul 25, 2019 9:53 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 308

Re: custom ball bearing texture

It's the envstill.bmp file, located in the GFX folder by default. Here's the default image: https://i.imgur.com/Y3qEB8R.png And here's the edited version used in Sakura: https://i.imgur.com/8aALYOO.png Unfortunately, yes, this does mean that you can't change the envstill file without also altering t...
by URV
Thu Jul 25, 2019 9:48 am
Forum: Competitions & Online Racing
Topic: Rare Casual I/O cars - Lobby
Replies: 6
Views: 298

Re: Rare Casual I/O cars - Lobby

Actually, I think your event idea would be pretty cool to have listed as an official event. The only requirement for those is just to use stock content and I/O custom content, and it sounds like this should qualify. If you're interested, just let me know and I'll even try to host (or find a host) fo...
by URV
Mon Jul 22, 2019 8:28 pm
Forum: Suggestions & Problems
Topic: Session scheduler!
Replies: 1
Views: 97

Re: Session scheduler!

I've touched upon this subject before. Something like this is already planned but it's probably going to take a while to implement, so you'll have to keep relying on Discord (the #lobbies channel) for the time being as far as unofficial events go. If we're ever asked by the hosts themselves to list...
by URV
Mon Jul 22, 2019 8:10 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 332

Re: RVZ Submission Error

My bad, I assumed your car was already approved. Based on what I remember, I believe Skarma will deny your car so you can upload it again with the fixed parameters. The reason why you can't upload it again yet is because the car hasn't been denied yet, therefore the folder name is indeed reserved. T...
by URV
Mon Jul 22, 2019 7:22 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 332

Re: RVZ Submission Error

You can update the car yourself. Go to your car's page and hit this button:

Image
by URV
Thu Jul 18, 2019 10:19 am
Forum: Suggestions
Topic: Suggestion regarding RNG pick-up selection
Replies: 14
Views: 391

Re: Suggestion regarding RNG pick-up selection

I definitely hope to see the game open-source one day. Before something like that happens, however, perhaps taking some precautions to prevent this potential "split" would be a good idea. I've been going on for ages about building a sort of game launcher working akin to (if not even forked from) the...
by URV
Tue Jul 16, 2019 6:13 pm
Forum: Competitions & Online Racing
Topic: THE ANNUAL SH*T TRACK PACK COLLECTION
Replies: 13
Views: 716

Re: THE ANNUAL SH*T TRACK PACK COLLECTION

Hello I am URV and I am here to overthrow Alex as the new undisputed Shït King
by URV
Sun Jul 14, 2019 5:12 pm
Forum: Tools, Creations & Resources
Topic: Blender 2.79 Re-Volt Add-on
Replies: 23
Views: 7484

Re: Blender 2.79 Re-Volt Add-on

Would it be reasonable to implement a feature that could allow to easily re-scale an entire track? It's easy to scale down the PRM and NCP files, but we currently have to redo all the MAKEITGOOD stuff. There's plenty of decent tracks out there that happen to have the scale wrong, so this kind of fea...
by URV
Sun Jul 07, 2019 2:31 pm
Forum: News
Topic: 20th Re-Volt Anniversary
Replies: 12
Views: 4879

Re: 20th Re-Volt Anniversary

Hey there, two things. First off, for those who haven't been following it on Discord, the meetup is going to happen in Frankfurt on July 27-28 . It's very hard to say whether we can manage anything special other than a LAN party and perhaps some real R/C racing, and I suspect most of the time will j...
by URV
Wed Jul 03, 2019 10:09 am
Forum: News
Topic: Re-Volt Zone Advertisements
Replies: 0
Views: 166

Re-Volt Zone Advertisements

Zach has posted the following announcement on Re-Volt Zone : Good day to you all! Two years ago, I asked for your help covering web hosting expenses. As you can imagine, all these files add up to some serious hosting requirements. To my amazement, you all stepped up and made enough donations to cove...
by URV
Fri Jun 21, 2019 5:21 am
Forum: The Bar
Topic: Favourite Custom Tracks
Replies: 11
Views: 820

Re: Favourite Custom Tracks

1. Ranch As it goes with a lot of my personal favourites in just about anything, I'm quite biased when it comes to the top dog on the list. Firstly, I was there in person when the project was originally designed by Marv and Thomas (incidentally, that was also when I originally posted about what wou...
by URV
Wed Jun 12, 2019 6:26 pm
Forum: Tools, Creations & Resources
Topic: Re-Volt Sponsors
Replies: 1
Views: 162

Re: Re-Volt Sponsors

collectionofalien.png
Kipy's sponsors
collectionofalien.png (81.94 KiB) Viewed 157 times
DECALS.png
Xarc's sponsors
DECALS.png (181.13 KiB) Viewed 157 times
by URV
Wed Jun 12, 2019 6:03 pm
Forum: The Bar
Topic: Discord vs. Open Internet
Replies: 2
Views: 247

Re: Discord vs. Open Internet

News and Announcements (Same as posts in Discords #announcement channel) Agreed. I will try to post Discord announcements on the website more often from now on. "Unofficial" lobbies in the event scheduler (same as posts in Discords #lobbies channel) I tried this in the past, but it's a lot of work....
by URV
Wed Jun 12, 2019 3:31 pm
Forum: Bug Reports
Topic: RVGL Issue
Replies: 13
Views: 2087

Re: RVGL Issue

That 2nd step can be skipped entirely. There's not much point in installing 1.2 if you're just going to use RVGL afterwards anyway, unless you want to use 1.2 alongside; but I don't think 1.2 would work well if you have RVGL installed on top of it, so it'd be best to keep them in separate installs. ...
by URV
Tue Jun 11, 2019 3:10 pm
Forum: The Board
Topic: Deleting Inactive Users
Replies: 32
Views: 1150

Re: Deleting Inactive Users

Please don't remove me Marv, I promise I am not a spambot
by URV
Wed May 29, 2019 7:44 pm
Forum: Suggestions
Topic: Reading replays from archives
Replies: 0
Views: 17878

Reading replays from archives

In the RVIO session archive , we keep the replay files in sets, zipped up as 7Z files. I'm wondering if it'd be possible to have the game read directly from these files without the need to extract them, with "Next Replay" or "Previous Replay" listed in the menu. Just a thought. It's not much trouble...
by URV
Thu May 02, 2019 9:57 pm
Forum: Help & Troubleshooting
Topic: RVGL Startup speed
Replies: 10
Views: 5441

Re: RVGL Startup speed

I just tried it as well, can confirm that it's also happening on my end. Moving out all the replays (I had 469 .rpl files) reduces the wait time from 30 seconds to just 1-3 seconds. Counted the seconds from launching the game up until the loading screen appears.