Search found 113 matches

by URV
Thu Oct 17, 2019 11:25 am
Forum: Suggestions
Topic: Car whitelist for server hosts
Replies: 4
Views: 122

Re: Car whitelist for server hosts

We already do this in a sorta hacky way ( prebuilt folders version ). You won't be able to tell at the car selection screen which cars you can choose, but if you see yourself donning a CHT tag in the lobby, then that car is not allowed (unless something else is triggering the CHT tag, such as dev mo...
by URV
Wed Oct 16, 2019 6:32 am
Forum: News
Topic: Renaming the I/O Car Classes
Replies: 16
Views: 436

Re: Renaming the I/O Car Classes

Yeah. In the past, we had Rookies and Pros, which matched the in-game ratings, alongside Slugs and Pro Slugs, which were both a mixture of Amateur, Advanced and Semi-Pro cars. This eventually changed when I renamed Pro Slugs to Semi-Pros and later split the Slugs class into Amateur and Advanced—but ...
by URV
Wed Oct 16, 2019 6:16 am
Forum: News
Topic: Renaming the I/O Car Classes
Replies: 16
Views: 436

Re: Renaming the I/O Car Classes

I actually proposed this very same idea with creating a third-party launcher which, upon joining an I/O event, it would reorganize the cars folder to only include the cars that the player is actually allowed to use. Unfortunately, while I intend to develop that launcher either way, it seems like it ...
by URV
Tue Oct 15, 2019 9:02 pm
Forum: News
Topic: Renaming the I/O Car Classes
Replies: 16
Views: 436

Renaming the I/O Car Classes

Recently, it has been brought up that there is a lot of confusion regarding our custom car classes , and the main reason behind that is because they do not match the in-game car ratings. For instance: in-game, Phenom is part of the Rookie rating, whereas on our website it is listed in the Advanced c...
by URV
Tue Sep 24, 2019 2:59 pm
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 19.0907a
Replies: 14
Views: 1248

Re: [RVGL Release] 19.0907a

Although officially the team is much bigger, at the moment I believe it is only me and Mushy maintaining the website (and Mushy merely has the task to list events for now). I've been planning to throw information about all the I/O pack updates together once I'm done preparing a bigger update, since ...
by URV
Wed Aug 07, 2019 3:15 pm
Forum: Help & Troubleshooting
Topic: Skittish controls?
Replies: 4
Views: 317

Re: Skittish controls?

If, nonetheless, you wish to tackle Humma, check out this video:

https://youtu.be/5pl5xQTmu0A

Even if you don't, some of these tips can be applied to many other cars. Tapping while steering was one of the most valuable lessons I learned when I first watched this.
by URV
Mon Aug 05, 2019 9:24 pm
Forum: General
Topic: [USERSTYLE] Bolt style for the forum (base)
Replies: 8
Views: 386

Re: [USERSTYLE] Bolt style for the forum (base)

I was also thinking that we could really use an "RVL Legacy" theme as well. :P

Image
by URV
Mon Aug 05, 2019 9:02 pm
Forum: General
Topic: [USERSTYLE] Bolt style for the forum (base)
Replies: 8
Views: 386

Re: [USERSTYLE] Bolt style for the forum (base)

Alternatively, we've also got this as a proper theme now. You can change it in the global settings under "my board style".
by URV
Tue Jul 30, 2019 3:51 pm
Forum: Competitions & Online Racing
Topic: Rare Casual I/O cars - Lobby
Replies: 6
Views: 487

Re: Rare Casual I/O cars - Lobby

Agreed, I was thinking the same recently. Are you saying they should replace the casual events during these weeks, or would it be fine as additional events?
by URV
Fri Jul 26, 2019 9:47 pm
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 533

Re: custom ball bearing texture

Good catch. I tested it out earlier on Windows, so it worked fine on my end. Might be good to open up a topic on this in Suggestions later. Any idea if this also happens with the MP3 or MUSIC lines? I know that capitalization never really mattered in car parameters, just in the actual filenames them...
by URV
Fri Jul 26, 2019 1:04 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 533

Re: custom ball bearing texture

Yes, I did mean I tested ENVROLL as well. I took the one from SS Route Re-Volt, which was easy to spot the difference with, and it worked just fine.
by URV
Thu Jul 25, 2019 6:38 pm
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 533

Re: custom ball bearing texture

I tested it earlier today on Sakura and it seemed to work just fine, yeah.
by URV
Thu Jul 25, 2019 10:54 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 533

Re: custom ball bearing texture

Ah, right, I only realized after posting earlier. You also need to edit the .inf file to include the correct paths, like with music. For instance: ENVSTILL 'levels\sakura\custom\envstill.bmp' ENVROLL 'levels\sakura\custom\envroll.bmp' They don't necessarily have to be in the custom folder, so you ca...
by URV
Thu Jul 25, 2019 9:53 am
Forum: Help & Troubleshooting
Topic: custom ball bearing texture
Replies: 12
Views: 533

Re: custom ball bearing texture

It's the envstill.bmp file, located in the GFX folder by default. Here's the default image: https://i.imgur.com/Y3qEB8R.png And here's the edited version used in Sakura: https://i.imgur.com/8aALYOO.png Unfortunately, yes, this does mean that you can't change the envstill file without also altering t...
by URV
Thu Jul 25, 2019 9:48 am
Forum: Competitions & Online Racing
Topic: Rare Casual I/O cars - Lobby
Replies: 6
Views: 487

Re: Rare Casual I/O cars - Lobby

Actually, I think your event idea would be pretty cool to have listed as an official event. The only requirement for those is just to use stock content and I/O custom content, and it sounds like this should qualify. If you're interested, just let me know and I'll even try to host (or find a host) fo...
by URV
Mon Jul 22, 2019 8:28 pm
Forum: Suggestions & Problems
Topic: Session scheduler!
Replies: 1
Views: 215

Re: Session scheduler!

I've touched upon this subject before. Something like this is already planned but it's probably going to take a while to implement, so you'll have to keep relying on Discord (the #lobbies channel) for the time being as far as unofficial events go. If we're ever asked by the hosts themselves to list...
by URV
Mon Jul 22, 2019 8:10 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 549

Re: RVZ Submission Error

My bad, I assumed your car was already approved. Based on what I remember, I believe Skarma will deny your car so you can upload it again with the fixed parameters. The reason why you can't upload it again yet is because the car hasn't been denied yet, therefore the folder name is indeed reserved. T...
by URV
Mon Jul 22, 2019 7:22 pm
Forum: Help & Troubleshooting
Topic: RVZ Submission Error
Replies: 11
Views: 549

Re: RVZ Submission Error

You can update the car yourself. Go to your car's page and hit this button:

Image
by URV
Thu Jul 18, 2019 10:19 am
Forum: Suggestions
Topic: Suggestion regarding RNG pick-up selection
Replies: 14
Views: 631

Re: Suggestion regarding RNG pick-up selection

I definitely hope to see the game open-source one day. Before something like that happens, however, perhaps taking some precautions to prevent this potential "split" would be a good idea. I've been going on for ages about building a sort of game launcher working akin to (if not even forked from) the...
by URV
Tue Jul 16, 2019 6:13 pm
Forum: Competitions & Online Racing
Topic: THE ANNUAL SH*T TRACK PACK COLLECTION
Replies: 13
Views: 1004

Re: THE ANNUAL SH*T TRACK PACK COLLECTION

Hello I am URV and I am here to overthrow Alex as the new undisputed Shït King
by URV
Sun Jul 14, 2019 5:12 pm
Forum: Tools, Creations & Resources
Topic: Blender 2.79 Re-Volt Add-on
Replies: 23
Views: 8103

Re: Blender 2.79 Re-Volt Add-on

Would it be reasonable to implement a feature that could allow to easily re-scale an entire track? It's easy to scale down the PRM and NCP files, but we currently have to redo all the MAKEITGOOD stuff. There's plenty of decent tracks out there that happen to have the scale wrong, so this kind of fea...
by URV
Sun Jul 07, 2019 2:31 pm
Forum: News
Topic: 20th Re-Volt Anniversary
Replies: 13
Views: 5387

Re: 20th Re-Volt Anniversary

Hey there, two things. First off, for those who haven't been following it on Discord, the meetup is going to happen in Frankfurt on July 27-28 . It's very hard to say whether we can manage anything special other than a LAN party and perhaps some real R/C racing, and I suspect most of the time will j...
by URV
Wed Jul 03, 2019 10:09 am
Forum: News
Topic: Re-Volt Zone Advertisements
Replies: 0
Views: 239

Re-Volt Zone Advertisements

Zach has posted the following announcement on Re-Volt Zone : Good day to you all! Two years ago, I asked for your help covering web hosting expenses. As you can imagine, all these files add up to some serious hosting requirements. To my amazement, you all stepped up and made enough donations to cove...
by URV
Fri Jun 21, 2019 5:21 am
Forum: The Bar
Topic: Favourite Custom Tracks
Replies: 15
Views: 1356

Re: Favourite Custom Tracks

1. Ranch As it goes with a lot of my personal favourites in just about anything, I'm quite biased when it comes to the top dog on the list. Firstly, I was there in person when the project was originally designed by Marv and Thomas (incidentally, that was also when I originally posted about what wou...
by URV
Wed Jun 12, 2019 6:26 pm
Forum: Tools, Creations & Resources
Topic: Re-Volt Sponsors
Replies: 1
Views: 261

Re: Re-Volt Sponsors

collectionofalien.png
Kipy's sponsors
collectionofalien.png (81.94 KiB) Viewed 256 times
DECALS.png
Xarc's sponsors
DECALS.png (181.13 KiB) Viewed 256 times