Search found 91 matches

by 7wells
Sun Jan 17, 2021 7:40 pm
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

Yep, it is - and we can play on different devices against each other, even cross-platform. :D
by 7wells
Sun Jan 17, 2021 2:43 pm
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

@Huki I hope my message finds you well. Surely, you have more urgent things to do and have a real life, too. ;) Can you please let us know if/approximately when an Android version of RVGL with splitscreen mode will be available? Is development for Android still active? Thank you so much - and all th...
by 7wells
Thu Dec 31, 2020 2:41 pm
Forum: Tools, Creations & Resources
Topic: RVGL Butler
Replies: 11
Views: 5906

Re: RVGL Butler

Why are Windows (32 and 64bit) and Linux files included in the launcher for Android?
by 7wells
Thu Dec 31, 2020 12:36 pm
Forum: Suggestions
Topic: Automatic updates for the main rvgl binary
Replies: 7
Views: 363

Re: Automatic updates for the main rvgl binary

Is it possible to have the Helloween and Christmas special assets availabble for download & use as well?
(here in context of "RVGL Launcher")
by 7wells
Thu Dec 31, 2020 12:32 pm
Forum: Tools, Creations & Resources
Topic: RVGL Butler
Replies: 11
Views: 5906

Re: RVGL Butler

Is it possible to have the Helloween and Christmas special assets availabble for download & use as well?
by 7wells
Wed Dec 30, 2020 5:45 pm
Forum: Suggestions
Topic: Automatic updates for the main rvgl binary
Replies: 7
Views: 363

Re: Automatic updates for the main rvgl binary

Thanks for your hint - looks great! I will check if both "butlers" (Windows/Linux and Android) lead to similar results to play a multiplayer race on different platforms (Windows/Linux vs. Android) with the same assets.
by 7wells
Wed Dec 30, 2020 5:39 pm
Forum: Tools, Creations & Resources
Topic: RVGL Butler
Replies: 11
Views: 5906

Re: RVGL Butler

Hello!

This is a great project. Is it still active? Is it possible to select all for download? (maybe with the possibility to exclude downloads for Windows and Linux, which do not make sense for Android)
by 7wells
Wed Dec 30, 2020 2:05 pm
Forum: Suggestions
Topic: Automatic updates for the main rvgl binary
Replies: 7
Views: 363

Re: Automatic updates for the main rvgl binary

Will the launcher also be available for Android?
by 7wells
Wed Dec 30, 2020 12:07 pm
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

Hello, any hints about my last question here? Thank you! :)
by 7wells
Wed Dec 30, 2020 12:07 pm
Forum: Suggestions
Topic: Playing 2 instances of RVGL on one device with dual screens at the same time (local LAN)
Replies: 6
Views: 766

Re: Playing 2 instances of RVGL on one device with dual screens at the same time (local LAN)

Hi Huki, may I ask about that status of split screen possibility on Android devices? Thanks for your feedback - and please accept my apologies for my impatience. ;)
by 7wells
Wed Dec 30, 2020 12:06 pm
Forum: Suggestions
Topic: Auto-update GameControllerDB from GitHub?
Replies: 6
Views: 826

Re: Auto-update GameControllerDB from GitHub?

Hello, any hints about my last post here? Thank you! :)
by 7wells
Wed Dec 30, 2020 12:05 pm
Forum: Bug Reports
Topic: Enter name dialog (screen keyboard) overlaps name field [Fire TV]
Replies: 6
Views: 782

Re: Enter name dialog (screen keyboard) overlaps name field [Fire TV]

Hello, any hints about my last question here? Thank you! :)
by 7wells
Wed Dec 30, 2020 12:04 pm
Forum: Bug Reports
Topic: Unable to assign leftbutton & rightbutton (below shoulder buttins) [Fire TV]
Replies: 4
Views: 693

Re: Unable to assign leftbutton & rightbutton (below shoulder buttins) [Fire TV]

Hello Huki and everybody, I hope my message finds you well. Has anybody of you the problems that I described about the "unu controller"? I am still not able to assign acceleration to the right front and brakes to the left front buttons, only to the shoulder buttons on the right and left, respectivel...
by 7wells
Thu Oct 29, 2020 2:26 pm
Forum: Bug Reports
Topic: Local LAN multiplayer (Android): Connection refused by host
Replies: 1
Views: 326

Re: Local LAN multiplayer (Android): Connection refused by host

It seems that the message popped up, because the two devices had different RVGL versions.

After updating to the latest version also on the second device, a connection is set up. :)
by 7wells
Thu Oct 29, 2020 2:23 pm
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

@Huki Is it possible to replace the "tap screen" by "press A" to start an online game? This would be in line with the general control throughout the various menus and help players on no-touch devices like Android TV, Fire TV, and other Android devices connected to an external screen. Thanks a lot fo...
by 7wells
Mon Oct 26, 2020 9:30 pm
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

Hello! There is the following problem with RVGL for Android when trying to play local LAN multiplayer: When the player is waiting in the lobby on the hosting device, a message says to tap the screen to start the match. However, when running RVGL for android on a device without touchscreen, e.g. on a...
by 7wells
Mon Oct 26, 2020 9:20 pm
Forum: Bug Reports
Topic: Local LAN multiplayer (Android): Connection refused by host
Replies: 1
Views: 326

Local LAN multiplayer (Android): Connection refused by host

Hello, I have the latest Android version of RVGL installed on 2 Fire TVs. It works great on both. However, when I go to local LAN multiplayer on one device, start the local server on it, go to the lobby and try to connect to it from the other device via the local IP of the hosting device, RVGL on th...
by 7wells
Fri Oct 23, 2020 8:10 pm
Forum: Work in Progress
Topic: Open-Volt Project
Replies: 36
Views: 11129

Re: Open-Volt Project

Hi Steb, thank you so much for your thoughtful reply. I am indeed happy that you switched to Godot, as I have begun first steps of understanding this engine myself (not for development of an own project, but as I am simply interested in it). There is another project of porting Unknown Horizons from ...
by 7wells
Wed Oct 21, 2020 9:09 pm
Forum: Suggestions
Topic: Filters for car selection
Replies: 4
Views: 543

Re: Filters for car selection

Thanks for the hint. I will check.
by 7wells
Wed Oct 21, 2020 6:24 pm
Forum: Work in Progress
Topic: Open-Volt Project
Replies: 36
Views: 11129

Re: Open-Volt Project

This would be very sad. I do not see a competition between his project and Re-Volt. In fact, a closer collaboration could have been beneficial for all. Is there anything that could be used by the Re-Volt developers and community? Even if it's just ideas and inspiration.
by 7wells
Wed Oct 21, 2020 4:44 am
Forum: Work in Progress
Topic: Open-Volt Project
Replies: 36
Views: 11129

Re: Open-Volt Project

@Steb
Is your project still ongoing?
by 7wells
Wed Oct 21, 2020 4:41 am
Forum: Suggestions
Topic: Filters for car selection
Replies: 4
Views: 543

Re: Filters for car selection

By the way, the links are dead, e.g. when you click on Dust Mite:
https://re-volt.io/online/cars/rookie

Is http://revolt.wikia.com down?
by 7wells
Wed Oct 21, 2020 4:35 am
Forum: Bug Reports
Topic: Minor translation issues in render settings
Replies: 3
Views: 561

Re: Minor translation issues in render settings

Where exactly in GitLab may I add a note about this? (if this is wanted/needed at all)
by 7wells
Sun Oct 18, 2020 11:24 am
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

Thank you! :thumbsup:
And hopefully, plans for splitscreen on Android have not been buried. ;)
by 7wells
Sun Oct 18, 2020 9:06 am
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80260

Re: RVGL on Android

@Huki Are there still plans to have splitscreen for multiplayer game also for Android? Another question: According to the docu there , I have to set CupDC = 1 in profile.ini after adding DC. Is this mandatory to have the additional DC assets working or only for some special gaming mode? What happens...