Search found 67 matches

by hajducsekb
Sat Jan 23, 2021 11:40 am
Forum: Tools, Creations & Resources
Topic: RVGL Points Calculator
Replies: 2
Views: 136

Re: RVGL Points Calculator

I might try to do that in the future, not sure how feasible it is when it comes to the current code :)
by hajducsekb
Tue Jan 19, 2021 6:20 pm
Forum: Help & Troubleshooting
Topic: Lunar track - faulty trial time
Replies: 5
Views: 422

Re: Lunar track - faulty trial time

this come from IO version of this track ... Try with the original one The .inf file in the version you've linked has a modification date of 2017. The version on RVZ has 2005. I think the XTG one was modified to change the start position. Sidenote, I wonder why the time trial also had a bad starting...
by hajducsekb
Tue Jan 19, 2021 5:53 pm
Forum: Tools, Creations & Resources
Topic: RVGL Points Calculator
Replies: 2
Views: 136

RVGL Points Calculator

Hey! I've created a Points Calculator that can be mainly used for 2 things: - Generating HTML files based on sessionlog files (like an offline Session Parser) - Sample 1 - Sample 2 - Calculating points on a loop and writing it into a text file, so you can show it in OBS. Note: Cars (as seen in Sampl...
by hajducsekb
Tue Jan 19, 2021 5:17 pm
Forum: Bug Reports
Topic: 20.1230a:Generated Session lap time bug with 1 lap
Replies: 2
Views: 115

Re: 20.1230a:Generated Session lap time bug with 1 lap

Hi!
The lap counter starts when you cross the finish line. So the race time will be longer by the amount of time it takes for you to get there. :)
by hajducsekb
Mon Jan 04, 2021 9:27 pm
Forum: Bug Reports
Topic: Players who didn't finish get reported in the sessionlog as if they did finish
Replies: 0
Views: 140

Players who didn't finish get reported in the sessionlog as if they did finish

Hey! I started having an issue with the latest version of RVGL. Expected Behaviour When the race finishes, and I go to the next track/lobby, the racers who didn't finish should have a "false" value in the line next to their name. Bug Description If I go back to lobby, or move to the next track as a ...
by hajducsekb
Sun Dec 06, 2020 1:57 am
Forum: Suggestions
Topic: Visible feedback for starting boost
Replies: 3
Views: 279

Re: Visible feedback for starting boost

Seems like a nice idea! However, the screen is cluttered enough with the go signs at the start (I almost crash sometimes, it takes up so much of the screen), so I hope if this gets introduced, it will be either: really small something that can be turned off ;) Edit: ooooooh, it's meant as a battery ...
by hajducsekb
Thu Dec 03, 2020 11:19 pm
Forum: Tools, Creations & Resources
Topic: New Stock Track Covers
Replies: 10
Views: 907

Re: New Stock Track Covers

I think you do need to register to download content from ARM, unless I'm wrong?
by hajducsekb
Tue Oct 20, 2020 8:20 pm
Forum: Suggestions
Topic: Hi; much praise; Ironman mode and couple more suggestions
Replies: 6
Views: 1148

Re: Hi; much praise; Ironman mode and couple more suggestions

Hey! I know it's not exactly what you've asked for, but I've created a "no repo" trackpack, where I took already existing tracks, and removed the repositions. The challenge is mostly not falling down, however, unfortunately the AI doesn't work. If you're interested anyway, here's a link to the forum...
by hajducsekb
Sat Oct 10, 2020 11:38 am
Forum: Suggestions
Topic: Enable or Disable Endurance Mode on profile.ini?
Replies: 2
Views: 441

Re: Enable or Disable Endurance Mode on profile.ini?

For now, I think using a memory editor is one of the best options, since you can basically just type a number.
Howver, I like the PgUp / PgDown idea. It could make things easier, and if it changes 10, you could go from 1 to 191 in the same amount of time, as you can go 1 to 20 with arrows.
by hajducsekb
Fri Oct 02, 2020 6:42 pm
Forum: Work in Progress
Topic: RVGL Internationally
Replies: 13
Views: 1237

Re: RVGL Internationally

The point made by URV was that about half the countries in your European list are not European. For example, Argentina and Brazil are from South America, and Nigeria is from Africa. Also, it's weird that there's no Hungary in the list when it has possibly the most Re-Volt players. ;)
by hajducsekb
Sun Sep 13, 2020 5:09 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 2160

Re: Custom starting position in time trials

But people won't have the same inf file, because most people won't have set a custom time trial starting position and those that do will have different ones. Yes, I agree with this, I first misunderstood what Kiwi said. I think it would be better if we had seperate files, because that way, people c...
by hajducsekb
Sat Sep 12, 2020 4:15 pm
Forum: Tools, Creations & Resources
Topic: Hood Frontend
Replies: 10
Views: 1649

Re: Hood Frontend

It's easy to install: just put it in your RVGL folder, as you do with normal tracks. And if you've put it in properly, you'll have a new menu in Options. You'll need to click "Select Frontend" - And from that menu, you can easily revert it, too. :)
by hajducsekb
Sat Sep 05, 2020 12:06 am
Forum: RVGL & Re-Volt v1.2
Topic: A sidenote about SuperTuxKart
Replies: 3
Views: 487

Re: A sidenote about SuperTuxKart

Hi! SuperTuxKart is a really fun game, though I haven't played it that much. To be honest, I feel like this is rather something for reference than an advert, especially since the project is open source. RVGL as an engine seems like an interesting idea, and it kinda already is becoming one. Although ...
by hajducsekb
Mon Aug 31, 2020 10:12 am
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 104
Views: 80284

Re: RVGL on Android

Attention: I split the RVGL repository into several components. Except the core RVGL source, everything else is now public. You can, for example, build the android package yourself and even help improve the Java code. Start by visiting the RVGL Base Repository (https://gitlab.com/re-volt/rvgl-base)...
by hajducsekb
Tue Aug 25, 2020 4:23 pm
Forum: Tools, Creations & Resources
Topic: Complete Texture Animation Guide (Beginner)
Replies: 5
Views: 904

Re: Complete Texture Animation Guide (Beginner)

Thanks for this, I might try it later! Seems like a really well done tutorial. :)
by hajducsekb
Wed Jul 22, 2020 2:18 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 2160

Re: Custom starting position in time trials

Coming back to this, because I've thought about this recently. I think it'd still be nicer to have it as a seperate file, as tracks and track packs get updated often. This means, that every time someone downloads a pack again, the .inf file gets overwritten, therefore, the starting position gets los...
by hajducsekb
Wed Jul 22, 2020 1:31 pm
Forum: Work in Progress
Topic: The Reactor
Replies: 4
Views: 1092

Re: The Reactor

wicked, this track being done in a weekend? That's very cool, especially since it does not look half bad. I'm really curious for the result! Did you use 2.79 for modelling?
by hajducsekb
Fri Jun 12, 2020 7:43 am
Forum: Suggestions
Topic: Give player(s) host permissions
Replies: 4
Views: 9748

Re: Give player(s) host permissions

I think this would be a great thing to implement. This could not only help those people who would like to host and can't port forward, but also those hosts that become busy during a session. In this case, the race could go on using someone else's control, while the main host could go and do their th...
by hajducsekb
Wed Jun 10, 2020 10:16 pm
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 20.0430a
Replies: 5
Views: 4237

Re: [RVGL Release] 20.0430a

I think the easiest way to do it would be to run from terminal, yes. The default location for rvgl is ~/.rvgl, assuming you've installed it there, you can launch it this way: 1. Open your terminal app. 2. Type ~/.rvgl/rvgl -nointro -sessionlog (just an example, use the arguements you would like in p...
by hajducsekb
Wed Jun 10, 2020 8:20 pm
Forum: Bug Reports
Topic: More RVGL bugs 20.430a
Replies: 4
Views: 919

Re: More RVGL bugs 20.430a

This is probably the very same bug, not more bugs. I think not all images are loaded properly (looking at you, fxpage and font), and they are replaced by other textures. Could be a RAM-related issue, imo.
by hajducsekb
Sun May 31, 2020 3:06 pm
Forum: Bug Reports
Topic: Bombs have been really buggy in online sessions lately
Replies: 3
Views: 762

Bombs have been really buggy in online sessions lately

Hey! I feel like there has been something going on with bombs recently, and it's pretty weird. I've mostly experienced it this last week, and I'm fairly sure that it wasn't only me. I'll try to recall all of them that have happened, but I don't really see a pattern. #01 - Rooftops - me and Stingox -...
by hajducsekb
Sun May 31, 2020 2:21 pm
Forum: Work in Progress
Topic: Wichilie's Project Graveyard
Replies: 8
Views: 6028

Re: Wichilie's Project Graveyard

I didn't finish it, setting a great predescent for my future projects.
:hansi:
by hajducsekb
Tue May 26, 2020 2:02 pm
Forum: The Bar
Topic: New Game mode ideas, thoughts?
Replies: 7
Views: 1475

Re: New Game mode ideas, thoughts?

I don't know if this is maybe already around for years, I never do race that much. But I thought about that every car need to collect 10 stars or coins or whatever that are random placed on the track. The idea is that you need to collect them all (10/10) in 1 lap and if you miss one, you need to go...
by hajducsekb
Thu May 21, 2020 2:58 pm
Forum: The Bar
Topic: New Game mode ideas, thoughts?
Replies: 7
Views: 1475

Re: New Game mode ideas, thoughts?

This all sounds cool!
And now that custom animations are available, I think it'd be fun to do something like this, where the main platform would be rotating. That would definitely give people a hard time. :)
by hajducsekb
Wed May 20, 2020 9:34 pm
Forum: Help & Troubleshooting
Topic: Post upload tweaking at RVZ
Replies: 11
Views: 1599

Re: Post upload tweaking at RVZ

Hey! I can see what you mean with your post, Manmountain, but I would like to provide you with a different perspective for cars that are being released. A few beta testers have a much lower chance of finding bugs in a car compared to many people who can download it from RVZ. Therefore, people should...