Search found 60 matches

by hajducsekb
Tue Oct 20, 2020 8:20 pm
Forum: Suggestions
Topic: Hi; much praise; Ironman mode and couple more suggestions
Replies: 6
Views: 776

Re: Hi; much praise; Ironman mode and couple more suggestions

Hey! I know it's not exactly what you've asked for, but I've created a "no repo" trackpack, where I took already existing tracks, and removed the repositions. The challenge is mostly not falling down, however, unfortunately the AI doesn't work. If you're interested anyway, here's a link to the forum...
by hajducsekb
Sat Oct 10, 2020 11:38 am
Forum: Suggestions
Topic: Enable or Disable Endurance Mode on profile.ini?
Replies: 2
Views: 261

Re: Enable or Disable Endurance Mode on profile.ini?

For now, I think using a memory editor is one of the best options, since you can basically just type a number.
Howver, I like the PgUp / PgDown idea. It could make things easier, and if it changes 10, you could go from 1 to 191 in the same amount of time, as you can go 1 to 20 with arrows.
by hajducsekb
Fri Oct 02, 2020 6:42 pm
Forum: Work in Progress
Topic: RVGL Internationally
Replies: 13
Views: 754

Re: RVGL Internationally

The point made by URV was that about half the countries in your European list are not European. For example, Argentina and Brazil are from South America, and Nigeria is from Africa. Also, it's weird that there's no Hungary in the list when it has possibly the most Re-Volt players. ;)
by hajducsekb
Sun Sep 13, 2020 5:09 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 1848

Re: Custom starting position in time trials

But people won't have the same inf file, because most people won't have set a custom time trial starting position and those that do will have different ones. Yes, I agree with this, I first misunderstood what Kiwi said. I think it would be better if we had seperate files, because that way, people c...
by hajducsekb
Sat Sep 12, 2020 4:15 pm
Forum: Tools, Creations & Resources
Topic: Hood Frontend
Replies: 10
Views: 1074

Re: Hood Frontend

It's easy to install: just put it in your RVGL folder, as you do with normal tracks. And if you've put it in properly, you'll have a new menu in Options. You'll need to click "Select Frontend" - And from that menu, you can easily revert it, too. :)
by hajducsekb
Sat Sep 05, 2020 12:06 am
Forum: RVGL & Re-Volt v1.2
Topic: A sidenote about SuperTuxKart
Replies: 3
Views: 288

Re: A sidenote about SuperTuxKart

Hi! SuperTuxKart is a really fun game, though I haven't played it that much. To be honest, I feel like this is rather something for reference than an advert, especially since the project is open source. RVGL as an engine seems like an interesting idea, and it kinda already is becoming one. Although ...
by hajducsekb
Mon Aug 31, 2020 10:12 am
Forum: RVGL & Re-Volt v1.2
Topic: RVGL on Android
Replies: 100
Views: 72449

Re: RVGL on Android

Attention: I split the RVGL repository into several components. Except the core RVGL source, everything else is now public. You can, for example, build the android package yourself and even help improve the Java code. Start by visiting the RVGL Base Repository (https://gitlab.com/re-volt/rvgl-base)...
by hajducsekb
Tue Aug 25, 2020 4:23 pm
Forum: Tools, Creations & Resources
Topic: Complete Texture Animation Guide (Beginner)
Replies: 5
Views: 567

Re: Complete Texture Animation Guide (Beginner)

Thanks for this, I might try it later! Seems like a really well done tutorial. :)
by hajducsekb
Wed Jul 22, 2020 2:18 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 1848

Re: Custom starting position in time trials

Coming back to this, because I've thought about this recently. I think it'd still be nicer to have it as a seperate file, as tracks and track packs get updated often. This means, that every time someone downloads a pack again, the .inf file gets overwritten, therefore, the starting position gets los...
by hajducsekb
Wed Jul 22, 2020 1:31 pm
Forum: Work in Progress
Topic: The Reactor
Replies: 4
Views: 838

Re: The Reactor

wicked, this track being done in a weekend? That's very cool, especially since it does not look half bad. I'm really curious for the result! Did you use 2.79 for modelling?
by hajducsekb
Fri Jun 12, 2020 7:43 am
Forum: Suggestions
Topic: Give player(s) host permissions
Replies: 4
Views: 9547

Re: Give player(s) host permissions

I think this would be a great thing to implement. This could not only help those people who would like to host and can't port forward, but also those hosts that become busy during a session. In this case, the race could go on using someone else's control, while the main host could go and do their th...
by hajducsekb
Wed Jun 10, 2020 10:16 pm
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 20.0430a
Replies: 5
Views: 3917

Re: [RVGL Release] 20.0430a

I think the easiest way to do it would be to run from terminal, yes. The default location for rvgl is ~/.rvgl, assuming you've installed it there, you can launch it this way: 1. Open your terminal app. 2. Type ~/.rvgl/rvgl -nointro -sessionlog (just an example, use the arguements you would like in p...
by hajducsekb
Wed Jun 10, 2020 8:20 pm
Forum: Bug Reports
Topic: More RVGL bugs 20.430a
Replies: 4
Views: 730

Re: More RVGL bugs 20.430a

This is probably the very same bug, not more bugs. I think not all images are loaded properly (looking at you, fxpage and font), and they are replaced by other textures. Could be a RAM-related issue, imo.
by hajducsekb
Sun May 31, 2020 3:06 pm
Forum: Bug Reports
Topic: Bombs have been really buggy in online sessions lately
Replies: 3
Views: 605

Bombs have been really buggy in online sessions lately

Hey! I feel like there has been something going on with bombs recently, and it's pretty weird. I've mostly experienced it this last week, and I'm fairly sure that it wasn't only me. I'll try to recall all of them that have happened, but I don't really see a pattern. #01 - Rooftops - me and Stingox -...
by hajducsekb
Sun May 31, 2020 2:21 pm
Forum: Work in Progress
Topic: Wichilie's Project Graveyard
Replies: 8
Views: 5718

Re: Wichilie's Project Graveyard

I didn't finish it, setting a great predescent for my future projects.
:hansi:
by hajducsekb
Tue May 26, 2020 2:02 pm
Forum: The Bar
Topic: New Game mode ideas, thoughts?
Replies: 7
Views: 1152

Re: New Game mode ideas, thoughts?

I don't know if this is maybe already around for years, I never do race that much. But I thought about that every car need to collect 10 stars or coins or whatever that are random placed on the track. The idea is that you need to collect them all (10/10) in 1 lap and if you miss one, you need to go...
by hajducsekb
Thu May 21, 2020 2:58 pm
Forum: The Bar
Topic: New Game mode ideas, thoughts?
Replies: 7
Views: 1152

Re: New Game mode ideas, thoughts?

This all sounds cool!
And now that custom animations are available, I think it'd be fun to do something like this, where the main platform would be rotating. That would definitely give people a hard time. :)
by hajducsekb
Wed May 20, 2020 9:34 pm
Forum: Help & Troubleshooting
Topic: Post upload tweaking at RVZ
Replies: 11
Views: 1224

Re: Post upload tweaking at RVZ

Hey! I can see what you mean with your post, Manmountain, but I would like to provide you with a different perspective for cars that are being released. A few beta testers have a much lower chance of finding bugs in a car compared to many people who can download it from RVZ. Therefore, people should...
by hajducsekb
Wed May 20, 2020 3:50 pm
Forum: The Bar
Topic: Re-volt on a big screen?
Replies: 4
Views: 705

Re: Re-volt on a big screen?

Right now, my PC is connected to the big TV in the living room, so I am experiencing it. It is definitely fun! Looks nice in Full HD. Someone in the family also has an Android Box, but I haven't installed RVGL on it, yet. And an issue is that the Android port of the game is mostly optimized for mobi...
by hajducsekb
Tue May 12, 2020 8:50 pm
Forum: Suggestions
Topic: Honk SFX should keep distance in mind at all times
Replies: 4
Views: 1427

Re: Honk SFX should keep distance in mind at all times

I think it's perfect as it is.
by hajducsekb
Thu Apr 23, 2020 12:33 pm
Forum: The Bar
Topic: Playing on Mac OS
Replies: 7
Views: 2473

Re: Playing on Mac OS

Have you tried turning shaders off? You can do that in profiles/rvgl.ini. Look for the line "Shaders = 1", and change it to 0, of course!
by hajducsekb
Thu Apr 23, 2020 12:31 pm
Forum: Suggestions
Topic: Make the process opengl uses similar to opengles
Replies: 5
Views: 1596

Re: Make the process opengl uses similar to opengles

Svito, I'm not sure it's the best idea to recommend Arch Linux to people who use Windows... they will probably have a very hard time. For some people, Ubuntu could be the best distro. ;)
by hajducsekb
Wed Apr 22, 2020 12:54 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 1848

Re: Custom starting position in time trials

Oh, in that case, that could work. I assume the same line could be added to stock tracks then without any difficulty? :)
by hajducsekb
Tue Apr 21, 2020 8:41 pm
Forum: Suggestions
Topic: Custom starting position in time trials
Replies: 7
Views: 1848

Custom starting position in time trials

Hey! I've been noticing more and more recently how much of a pain it is to go back each time in Time Trial mode. You mess up at the very beginning, you have to go back again, etc. I think a good solution would be the following: Add support for a seperate file, where the time trial starting pos/repos...
by hajducsekb
Sun Apr 19, 2020 10:34 am
Forum: The Bar
Topic: Playing on Mac OS
Replies: 7
Views: 2473

Re: Playing on Mac OS

If you download RVGL, and play it using wine, you can still play online (you need to join by IP).