Search found 4 matches

by progwolff
Sun Jan 14, 2018 4:35 pm
Forum: Work in Progress
Topic: Foris Pax
Replies: 6
Views: 15777

Re: Foris Pax

For re-volt.io it might just be a matter of time. Processing uploads is automated for cars but I didn't get around to doing the same for tracks, sadly. I'm the only one approving and adding tracks to the site and I'm insanely busy at the moment. I can't tell you when I'll get to approving the track...
by progwolff
Sun Jan 14, 2018 2:28 pm
Forum: Work in Progress
Topic: Foris Pax
Replies: 6
Views: 15777

Re: Foris Pax

Many thanks to both of you!

I already asked Zach for help on revoltzone. For re-volt.io it might just be a matter of time.

However, as there will actually be some progress on the track in the future, I thought it would not be totally wrong to post it here as WIP.
by progwolff
Sat Jan 13, 2018 4:04 pm
Forum: Work in Progress
Topic: Foris Pax
Replies: 6
Views: 15777

Foris Pax

Hi, as I have problems uploading something to re-volt.io or revoltzone.net, I will post it here. This is my first custom track and also my first blender project, apart from some basic tutorials I did some years ago. It is not really finished, meaning that I plan to do some graphical improvements (re...
by progwolff
Wed Jan 10, 2018 5:25 pm
Forum: Suggestions
Topic: Add an option for maximum texture size
Replies: 0
Views: 5309

Add an option for maximum texture size

First of all, many thanks for your great work! The ODROID version of rvgl runs just fine on my Raspberry Pi 2 since the vc4 drivers are available. Almost all stock tracks run at full speed. Only problem I have is with some custom tracks that have high resolution textures. These tracks run well when ...