Hello.
Are you planning to add RSS feed for the downloads? It would be very convinient.
Search found 12 matches
- Sun May 02, 2021 9:36 am
- Forum: The Bar
- Topic: New website: Re-Volt World
- Replies: 3
- Views: 37451
- Mon Apr 19, 2021 3:55 pm
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
I'm really glad you're still working on it . Take as much time as you need .
- Sat Apr 17, 2021 12:30 pm
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
Hi.
Any update on this project? Are you still working on it?
Any update on this project? Are you still working on it?
- Thu Sep 03, 2020 5:52 pm
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
Any update on this project?
- Thu Oct 17, 2019 3:23 pm
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
I see you updated files . Now my cars work properly. Thank you.
- Thu Aug 22, 2019 11:05 am
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
This is awesome! But I have problems with it :P All options i can see in car editor are car parameters and body. I can't make screenshots, rotate the camera etc. What am I doing wrong? EDIT: Nevermind. I found it :D. Screenshot mode is something I've been looking for for years, thank you very much. ...
- Wed Aug 07, 2019 12:51 pm
- Forum: Work in Progress
- Topic: Open-Volt Project
- Replies: 40
- Views: 286714
Re: Open-Volt Project
I have one wish. Let players create car screenshots with transparent background for carboxes and I'll die happy .
- Sun Nov 11, 2018 1:33 pm
- Forum: RVGL News
- Topic: [RVGL Release] 18.1110a / 18.1112a
- Replies: 17
- Views: 53398
Re: [RVGL Release] 18.1110a
I found the problem. When I used setup 64bit it didn't update the game. I had to use 7z and now it works.
- Sun Nov 11, 2018 12:00 pm
- Forum: RVGL News
- Topic: [RVGL Release] 18.1110a / 18.1112a
- Replies: 17
- Views: 53398
Re: [RVGL Release] 18.1110a
Ok, here it is. Adeon and 911 https://files.fm/u/22wz2273.
- Sun Nov 11, 2018 10:37 am
- Forum: RVGL News
- Topic: [RVGL Release] 18.1110a / 18.1112a
- Replies: 17
- Views: 53398
Re: [RVGL Release] 18.1110a
Something is wrong with my skins then. I have lot of skins and cpu never uses them. Maybe I have to turn on an option or something? I don't know.
- Sat Nov 10, 2018 10:26 am
- Forum: RVGL News
- Topic: [RVGL Release] 18.1110a / 18.1112a
- Replies: 17
- Views: 53398
Re: [RVGL Release] 18.1110a
Random skins don't work. I tried a few races and cpu still uses default ones.
- Sat Aug 04, 2018 11:00 am
- Forum: Suggestions
- Topic: [Done] Random skins
- Replies: 2
- Views: 3920
[Done] Random skins
I have a simple idea for 2 options. Please, add them in game options menu.
Random skin on/off (for the player)
Randum CPU skin on/off (for AI)
For example, I have a few dozens of skins for Toyeca, but AI always ues the default one. Random option wolud be cool.
Random skin on/off (for the player)
Randum CPU skin on/off (for AI)
For example, I have a few dozens of skins for Toyeca, but AI always ues the default one. Random option wolud be cool.