Search found 5 matches

by Konrad
Sun Nov 11, 2018 1:33 pm
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 18.1110a / 18.1112a
Replies: 17
Views: 7057

Re: [RVGL Release] 18.1110a

I found the problem. When I used setup 64bit it didn't update the game. I had to use 7z and now it works.
by Konrad
Sun Nov 11, 2018 12:00 pm
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 18.1110a / 18.1112a
Replies: 17
Views: 7057

Re: [RVGL Release] 18.1110a

Ok, here it is. Adeon and 911 https://files.fm/u/22wz2273.
by Konrad
Sun Nov 11, 2018 10:37 am
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 18.1110a / 18.1112a
Replies: 17
Views: 7057

Re: [RVGL Release] 18.1110a

Something is wrong with my skins then. I have lot of skins and cpu never uses them. Maybe I have to turn on an option or something? I don't know.
by Konrad
Sat Nov 10, 2018 10:26 am
Forum: RVGL & Re-Volt v1.2
Topic: [RVGL Release] 18.1110a / 18.1112a
Replies: 17
Views: 7057

Re: [RVGL Release] 18.1110a

Random skins don't work. I tried a few races and cpu still uses default ones.
by Konrad
Sat Aug 04, 2018 11:00 am
Forum: Suggestions
Topic: Random skins
Replies: 2
Views: 506

Random skins

I have a simple idea for 2 options. Please, add them in game options menu.

Random skin on/off (for the player)
Randum CPU skin on/off (for AI)

For example, I have a few dozens of skins for Toyeca, but AI always ues the default one. Random option wolud be cool.