[RVGL] Problem using mirrors

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Kiwi
Posts: 107
Joined: Thu Dec 07, 2017 9:04 pm

Re-Volt [RVGL] Problem using mirrors

Unread post by Kiwi » Mon Jun 25, 2018 7:44 am

Hello RVGL-team,

I found out, that as soon water/fog boxes will be placed in a level, no mirror surfaces can be used, because graphic glitches appears.

How I tested it:

1) Created a portal by using the makeitgood "Erm, nothing to see here"-mode, where the mirrored surface should appear.
2) Created a rim-file by using the mkmirror tool.

Without water/fog-boxes in the level, the mirroring is working fine:

Image

As soon a water/fog-box will be placed, there are graphic glitches.

The graphic glitch doesn't look the same all the time. Also, sometimes the glitch doesn't appear at all. At Singleplayer-races, the glitch appears much more often, then on Timetrials.

It makes no difference, where the water/fog-boxes are located. Also a very small water-box far away from the portal is causing glitches. (So there are definitly no overlaps).

Here are some screenshots how the glitches looks like:

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It would be really nice, if this issue can be solved. So trackmakers would be able to use both (mirrored surfaces and water/fog-boxes) in one level.

Ciao, Kiwi
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Huki
Developer
Posts: 69
Joined: Wed Dec 06, 2017 5:54 am
Discord: Huki#1668

Re: [RVGL] Problem using mirrors

Unread post by Huki » Tue Jul 17, 2018 6:40 pm

I didn't manage to reproduce this bug - I placed both a waterbox and a fogbox (both quite large) over the reflective surface at Garden start. Tried starting a few single races (the modified Garden and some other levels).

Fogbox changes the fog color to black as long as the camera is inside it. But the glitches shown in your screenshots are a mystery. Can you confirm whether this is a problem only with your track? What happens if you place a waterbox / fogbox in Garden like I did?
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SebR
Posts: 89
Joined: Thu Dec 07, 2017 8:09 pm

Re: [RVGL] Problem using mirrors

Unread post by SebR » Tue Jul 17, 2018 7:03 pm

Huki wrote:
Tue Jul 17, 2018 6:40 pm
I didn't manage to reproduce this bug - I placed both a waterbox and a fogbox (both quite large) over the reflective surface at Garden start. Tried starting a few single races (the modified Garden and some other levels).

Fogbox changes the fog color to black as long as the camera is inside it. But the glitches shown in your screenshots are a mystery. Can you confirm whether this is a problem only with your track? What happens if you place a waterbox / fogbox in Garden like I did?
Huki try to merge every cubes in only 1 and retry your garden test ... as kiwi's track got only 1 cube with around 30000 poly i think
wicked BROPBOX !!! If you found broken link PM me

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Huki
Developer
Posts: 69
Joined: Wed Dec 06, 2017 5:54 am
Discord: Huki#1668

Re: [RVGL] Problem using mirrors

Unread post by Huki » Wed Jul 18, 2018 4:58 pm

SebR wrote:
Tue Jul 17, 2018 7:03 pm
Huki wrote:
Tue Jul 17, 2018 6:40 pm
I didn't manage to reproduce this bug - I placed both a waterbox and a fogbox (both quite large) over the reflective surface at Garden start. Tried starting a few single races (the modified Garden and some other levels).

Fogbox changes the fog color to black as long as the camera is inside it. But the glitches shown in your screenshots are a mystery. Can you confirm whether this is a problem only with your track? What happens if you place a waterbox / fogbox in Garden like I did?
Huki try to merge every cubes in only 1 and retry your garden test ... as kiwi's track got only 1 cube with around 30000 poly i think
Still no luck... :/
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