[Closed] [RVGL] Chase Camera (Close) Bug

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Gorgonzola
Posts: 34
From: GB

[Closed] [RVGL] Chase Camera (Close) Bug

Unread post by Gorgonzola » Sat Jun 09, 2018 11:17 pm

The firework's sight disappears when switching to Close Chase Camera.

Chase Camera (Close)
https://imgur.com/h8yhxQV

Chase Camera (Far)
https://imgur.com/HceetoL
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Gotolei
Moderator
Posts: 52
From: The New Are

Re: Chase Camera (Close) Bug

Unread post by Gotolei » Sun Jun 10, 2018 12:15 am

Looks like it still happens if the game is run without the -aspect parameter as well. The reticle seems to be clipping into and through the car, flickering a little as it sinks in. Lingering z-index problems, maybe? Though it happens whether shaders are enabled or not.

https://streamable.com/zlqjt
Image
Gorgonzola
Posts: 34
From: GB

Re: Chase Camera (Close) Bug

Unread post by Gorgonzola » Wed Jun 13, 2018 6:17 pm

Seems there is no graphical setting able to fix this atm, let's wait for devs to show up.
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Huki
Developer
Posts: 397

Re: [RVGL] Chase Camera (Close) Bug

Unread post by Huki » Wed Jul 04, 2018 11:10 pm

The targets used a rather high depth bias. I reduced it enough so it still appears in close view. It's fixed for the next release, but let me know if it acts strangely on any custom cars (I tested some and it was ok).
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kiwi
Posts: 557

Re: [RVGL] Chase Camera (Close) Bug

Unread post by kiwi » Tue Oct 30, 2018 7:20 am

@Gorgonzola
@Gotolei

Can you confirm, that the problem is solved with the newest RVGL release?
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