Music in multiplayer

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URV
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Music in multiplayer

Unread post by URV » Fri Mar 09, 2018 6:29 am

I have a couple of requests regarding the way in-game music works in multiplayer:
  • Music should not start playing until all players are done loading the track. As it is right now, the music starts playing for each player as soon as the game is done loading the track. This can sometimes result in over 15 seconds of waiting for the race to begin… with upbeat racing music in the background. It would be nice to have the music start playing for everyone at the same time instead.
  • All players should hear the same song. I haven't tested this yet (which is a bit troublesome to do), so I am actually unsure whether the randomisation of REDBOOK songs is different for each player—however, if it is so, I believe it would be better if the game were to ensure every player hears the same song. After all, what's the point of getting the timing right if the songs are different anyway?
These are just minor nitpicks, undeniably of a low priority, but I personally consider them important. If there are no arguments against these and their implementation wouldn't be too difficult, I hope to see them implemented in the near future.
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