There was a Microsoft Xbox version of original Re-Volt called Re-Volt Live (see https://en.wikipedia.org/wiki/Re-Volt#Xbox_beta_version and http://revolt.wikia.com/wiki/Re-Volt_Live_(Xbox) for more info).
Moreover, as far as I know, RVGL is a rewrite of v1.2 community patch, which was based on the leaked Xbox version source code of the game (see viewtopic.php?t=139).
Is it possible to compile RVGL to Xbox platform?
I'm happy to help as much as I can (I have the full development copy of Re-Volt Live and the Xbox console).
Xbox version
Re: Xbox version
It's probably possible but RVGL is built using OpenGL rather than DirectX. I don't know much about the platform but I guess some work would have to "port it back".
Sadly, the source has to stay closed at the moment.
Sadly, the source has to stay closed at the moment.