Search found 7 matches

by Gotolei
Sat Apr 28, 2018 7:01 am
Forum: Work in Progress
Topic: Spa-Volt Diary
Replies: 32
Views: 1060

Re: Spa-Volt Diary

I gotta say, kudos for recognizing your own limits and reigning yourself back towards them to make sure the final product turns out well instead of just blindly charging in. It's ended up very clean from what I can see. Personally I'd say that if simplifying something allows you to improve upon some...
by Gotolei
Mon Apr 23, 2018 6:13 pm
Forum: Suggestions
Topic: Force Feedback on Android
Replies: 3
Views: 159

Re: Force Feedback on Android

Tried it out real quick and surprisingly, the only thing that actually triggers vibration is certain ncp materials. Dirt, gravel, the bumpy metals in museum 2... Nothing head-on 70mph collisions, or ramming into a wall at max speed, or getting nailed by a rocket, exploding, etc. I wonder if that's t...
by Gotolei
Mon Apr 09, 2018 3:05 am
Forum: Work in Progress
Topic: Modeling Track
Replies: 9
Views: 506

Re: Modeling Track

Re-Volt's file structures don't really change often, and it looks like that plugin was last updated just three months ago, so it should be as up-to-date as a plugin would need to be. Many of the questions have been mostly answered, but here's a few extra things that haven't been mentioned yet: 1. Fr...
by Gotolei
Sun Apr 08, 2018 7:17 pm
Forum: Help & Troubleshooting
Topic: Sound Countdown
Replies: 6
Views: 267

Re: Sound Countdown

Black-Revolt001 wrote:
Sun Apr 08, 2018 5:11 pm
How do we do it?
The GO sound does indeed use the same file as the 123 sounds. Because of that hard-coding it isn't possible to customize them separately, if that's what you're asking.
by Gotolei
Thu Mar 29, 2018 11:42 pm
Forum: Suggestions
Topic: Skins mechanic in RVGL
Replies: 6
Views: 428

Re: Skins mechanic in RVGL

Agreed with much of this. The exact structure of a new folder or folder tree would have to be figured out. Perhaps it could be expanded to include models, such as spinners and wheels? This might allow for repaints with altered mappings as well. Something involving a text file could include per-skin ...
by Gotolei
Wed Mar 21, 2018 7:46 pm
Forum: Suggestions
Topic: Car Categorization (+ Manually Select AI Cars)
Replies: 10
Views: 587

Re: Car Categorization (+ Manually Select AI Cars)

Another for manually selecting AI cars to show up in the grid. When I'm making a car and want to see how it performs as an AI, other than using gazzasaicar on the player it's often ten or twenty restarts from frontend to try to get it in the lineup. As for how it could work, maybe pressing a key lik...
by Gotolei
Fri Dec 15, 2017 4:00 am
Forum: The Board
Topic: The Banner Topic
Replies: 8
Views: 637

Re: The Banner Topic

https://i.imgur.com/aV1oe0k.png https://i.imgur.com/5kCyO1X.png Is this going to be like on the rvio main site, where it rotates through a set of images, or will it be like rvl where it's one image per season? Would this work as a spring-themed one :grimacingmarv: https://cdn.discordapp.com/attachm...