Search found 22 matches

by Mace121
Mon Sep 17, 2018 5:58 pm
Forum: Work in Progress
Topic: The RebelTaxi ship.
Replies: 5
Views: 138

Re: The RebelTaxi ship.

Mace121 wrote:
Mon Sep 17, 2018 3:24 pm
Black-Revolt001 wrote:
Mon Sep 17, 2018 11:37 am
When will this vehicle be available?
Soon... Whenever that bloke running RVZ accepts it. Well, I have an alternate link here, for early access.
Suddenly, the RVZ link is up. How convenient.
by Mace121
Mon Sep 17, 2018 3:24 pm
Forum: Work in Progress
Topic: The RebelTaxi ship.
Replies: 5
Views: 138

Re: The RebelTaxi ship.

Black-Revolt001 wrote:
Mon Sep 17, 2018 11:37 am
When will this vehicle be available?
Soon... Whenever that bloke running RVZ accepts it. Well, I have an alternate link here, for early access.
by Mace121
Sun Sep 16, 2018 11:48 pm
Forum: Work in Progress
Topic: The RebelTaxi ship.
Replies: 5
Views: 138

Re: The RebelTaxi ship.

So update: I've already finished the car, but I just want to show you some earlier WIPS... https://orig00.deviantart.net/6cb6/f/2018/259/6/2/rtaxi2_by_mace121-dcn1h1n.png Bare bones, showing the outline for the textures. https://img00.deviantart.net/3353/i/2018/259/9/5/rtaxi3_action_by_mace121-dcn1h...
by Mace121
Thu Sep 13, 2018 12:26 am
Forum: Work in Progress
Topic: The RebelTaxi ship.
Replies: 5
Views: 138

The RebelTaxi ship.

So the other day, RebelTaxi (a cartoon-based Youtuber) made a tweet wanting to put his creation into some racing game. I decided to say, "yeah I'll take that challenge," and begun modelling his beast into Re-Volt for giggles. https://orig00.deviantart.net/31ce/f/2018/255/0/2/the_taxi_by_mace121-dcmp...
by Mace121
Wed Sep 12, 2018 2:29 am
Forum: Work in Progress
Topic: The Klasher's Trippple 8 Rallycross
Replies: 6
Views: 319

Re: The Klasher's Trippple 8 Rallycross

Sorry for the wait, and here's the next step: Update the scenery to LOOK like a beach, instead of the deserts of Egypt (if that was planned, it'd be named after that one Iron Maiden album). The green forcefield is going to be the walls, AKA: Tall grass. https://orig00.deviantart.net/597a/f/2018/254/...
by Mace121
Fri Sep 07, 2018 3:22 pm
Forum: Work in Progress
Topic: The Klasher's Trippple 8 Rallycross
Replies: 6
Views: 319

Re: The Klasher's Trippple 8 Rallycross

https://orig00.deviantart.net/fd0c/f/2018/250/1/9/klash7_by_mace121-dcm9103.png Hey look... Saaand. Also a rumble strip which was promised in the outline. The strip may seem harmless (it's not even that big), until you reach the jump where fate decides that you could pass... Or make you lose contro...
by Mace121
Thu Sep 06, 2018 4:03 pm
Forum: Work in Progress
Topic: The Klasher's Trippple 8 Rallycross
Replies: 6
Views: 319

Re: The Klasher's Trippple 8 Rallycross

Marv wrote:
Thu Sep 06, 2018 11:01 am
Looks cool! I think this track would work well with many pickups.
Hit me up if you need mapping and textures :)
I'll do that when the sand, various testing, etc. is done. :P
by Mace121
Wed Sep 05, 2018 8:24 pm
Forum: Work in Progress
Topic: The Klasher's Trippple 8 Rallycross
Replies: 6
Views: 319

The Klasher's Trippple 8 Rallycross

This track I've started at the beginning of this month. It's a small track, 360m in length, and it's designed to be hectic. From the look at this pic, it' doesn't seem that much, but it was inspired by the isometrc racer, Super Skidmarks for the Commodore Amiga & Sega Mega Drive in 1995. The track d...
by Mace121
Sat Aug 25, 2018 12:39 am
Forum: Time Trials
Topic: Supermarket 2
Replies: 3
Views: 703

Re: Supermarket 2

Image
In case you're wondering, I used it for the SNW 35, Toyecan boys.
by Mace121
Wed Aug 22, 2018 12:15 am
Forum: Tools, Creations & Resources
Topic: Ranch
Replies: 18
Views: 935

Re: Ranch

I tested the track, and it still works on RVGL 18.720. It looks wicked good, even with the lowest draw distance, I could still see some range. I liked the music, the scenery looks gorgeous, but many of the scenery collision is lacking (possibly the rushed finish). It's one of the best-looking tracks...
by Mace121
Tue Aug 21, 2018 11:57 pm
Forum: Tools, Creations & Resources
Topic: Ranch
Replies: 18
Views: 935

Re: Ranch

I could make a Dukes of Hazzard reference right about now...
by Mace121
Sat Jun 09, 2018 12:16 am
Forum: The Bar
Topic: RE-VOLT: which plays better, a keyboard or a gamepad?
Replies: 10
Views: 858

Re: RE-VOLT: which plays better, a keyboard or a gamepad?

Gamepad. I personally use the Logitech F310, which is PERFECT for me.
by Mace121
Sun May 13, 2018 1:56 am
Forum: Work in Progress
Topic: Spa-Volt Diary
Replies: 55
Views: 3558

Re: Spa-Volt Diary

[/quote]

Hint hint:
https://yethiel.gitlab.io/RVDocs/#track ... erties.txt
[/quote]

So you could manually change the particle colors... Well good.
by Mace121
Sat May 12, 2018 5:04 pm
Forum: Work in Progress
Topic: Spa-Volt Diary
Replies: 55
Views: 3558

Re: Spa-Volt Diary

...And you can also see the new shower-boxes, where someone forget to turn off the water, which causes this big puddle in front of it... Ciao! Kiwi Any chance that you could replace the water particles? Blue looks hideous. So I did some experimenting, and the water particle is the 5th icon on the s...
by Mace121
Sat May 12, 2018 4:39 pm
Forum: Work in Progress
Topic: Spa-Volt Diary
Replies: 55
Views: 3558

Re: Spa-Volt Diary

Kiwi wrote:
Sat May 12, 2018 10:12 am

...And you can also see the new shower-boxes, where someone forget to turn off the water, which causes this big puddle in front of it...

Ciao! Kiwi
Any chance that you could replace the water particles? Blue looks hideous.
by Mace121
Mon Apr 30, 2018 6:21 pm
Forum: Work in Progress
Topic: Dune Buggy project
Replies: 1
Views: 322

Re: Dune Buggy project

PROGRESS
Image
As I promised. The sketch was done since Thursday, and it leans a bit more on the Matchbox design. You could check the progress from the link above.
by Mace121
Thu Apr 26, 2018 3:41 am
Forum: Work in Progress
Topic: Dune Buggy project
Replies: 1
Views: 322

Dune Buggy project

I've wanted to make a dune buggy, sandrail, baja, or whatever you call in your neck of the woods for a long time, but I've barely had that kind of time. Of course we had buggy-looking RC cars in the game like the Dust Mites, Evil Weasels, etc... But what about one that shows the frame a little more?...
by Mace121
Mon Apr 02, 2018 5:14 am
Forum: Work in Progress
Topic: Re-Volt Arena
Replies: 4
Views: 663

Re: Re-Volt Arena

DOWNLOAD
Simply done, but I want to not jump far ahead of things. I'm a bit of a multi-tasker of all things in case you asked. I submitted it to RVZ, but we had to wait if it gets uploaded or not.
by Mace121
Mon Mar 26, 2018 8:46 pm
Forum: Work in Progress
Topic: Re-Volt Arena
Replies: 4
Views: 663

Re: Re-Volt Arena

:blender: I improved the entire arena. I've added some alpha transparency on the outer walls, the lights, and the glass walls (thanks to a new update where the black reflections aren't viable. TO DO: -More scenery like trees -Fitting background music -Some snow... Falling snow -Battle map configurat...
by Mace121
Wed Mar 21, 2018 3:10 am
Forum: Work in Progress
Topic: PPP - The Pemto Pack Project
Replies: 71
Views: 6661

Re: PPP - The Pemto Pack Project

You can add this tape thing Mace, sounds interesting. So which starting number your car will have? Kipy have volunteered for the parametering, thx Kipy! :re-volt: How will you do it, any idea? A blank slate with some random names. Nothing special, really... https://drive.google.com/file/d/17mjkGV2H...
by Mace121
Tue Mar 20, 2018 12:16 am
Forum: Work in Progress
Topic: PPP - The Pemto Pack Project
Replies: 71
Views: 6661

Re: PPP - The Pemto Pack Project

Looks fun. So I feel like joining in the fun, and my car will be in a muted slate & yellow kind. Is it okay to put "tape" over the headlights or is that a criminal offense?
by Mace121
Sun Mar 18, 2018 4:40 am
Forum: Work in Progress
Topic: Re-Volt Arena
Replies: 4
Views: 663

Re-Volt Arena

:blender: Intimidating name aside, it's a hockey rink, designed for Battle Tag... Although I don't know how to turn this into a Battle tag arena, but I could at least try. TO DO: [ALREADY ADDED] - Add Plexiglas walls, so cars who had the uncanny ability to drive up & over these walls have no chance ...